Back to the classics: StarCraft II was one of the most awaited games of all times. I remember when I got my SC2 beta key I felt like I won the lottery…
I’m benchmarking StarCraft II Wings of Liberty in Windows XP, Windows 7 and Windows 8, on both x32 and x64 architectures. On the second part of this benchmark I’m testing StarCraft II with one, two, three and four cores to see how much CPU power it needs for achieve best performance.
Before I start I must add something: This StarCraft II Wings of Liberty Benchmark is done on a very intense scene so this is kind of worst case scenario.
|Test Hardware | Starcraft II Wings of Liberty|
Intel Core i5-2500K (Sandy Bridge)
3.3 GHz, 6 MB L3 Cache, power-saving settings disabled, Turbo Boost disabled.
|Motherboard||MSI P67-C43-B3, Intel P67 Chipset|
|Memory||2 x 2 GB DDR3 1600MHZ|
|Hard Drive||WD 500 GB SATA III|
|Graphics Card||Sapphire HD6950 1 GB|
|Power Supply||Corsair TX 650 W|
|System Software And Drivers|
Windows XP SP3 x32
Windows XP SP2 x64
Windows 7 SP1 x32
Windows 7 SP1 x64
Windows 8 x32 build 7955
Windows 8 x64 build 7989
|Graphics Driver||AMD Catalyst 11.6 WHQL|
Let’s begin. Firstly the operating systems benchmark:
As you can see all operating systems are well matched except for Windows XP x32 which delivers approximately 17% less frames per second. As we saw yesterday in Call of Juarez Bound in Blood Benchmark, Windows XP x32 is falling behind all other operating systems…
Except performance (FPS) there are no other differences between operating systems, on all of them StarCraft II looked the same and loaded in about the same time.
Continue to next page for the Cores and CPU benchmark.