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	<title>BenchmarK3D</title>
	<atom:link href="http://benchmark3d.com/feed" rel="self" type="application/rss+xml" />
	<link>http://benchmark3d.com</link>
	<description>Games Benchmarks and Analysis</description>
	<lastBuildDate>Tue, 21 Feb 2012 19:52:22 +0000</lastBuildDate>
	<language>en</language>
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		<item>
		<title>Alan Wake Motion Blur Disabler</title>
		<link>http://benchmark3d.com/alan-wake-motion-blur-disabler</link>
		<comments>http://benchmark3d.com/alan-wake-motion-blur-disabler#comments</comments>
		<pubDate>Tue, 21 Feb 2012 19:35:48 +0000</pubDate>
		<dc:creator>BenchmarK3D</dc:creator>
				<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://benchmark3d.com/?p=6948</guid>
		<description><![CDATA[Alan Wake&#8217;s motion blur effect can be very annoying at times. To disable the effect you simply have to replace 1 file (Blur.obj). Instructions: 1. Download the archive below. 2. Unzip the archive. 3. You&#8217;ll find two folders: one with the original file (in case you need it) and one folder that has the file [...]]]></description>
			<content:encoded><![CDATA[<p>Alan Wake&#8217;s motion blur effect can be very annoying at times. To disable the effect you simply have to replace 1 file (Blur.obj).</p>
<p><strong>Instructions</strong>:</p>
<p>1. Download the archive below.<br />
2. Unzip the archive.<br />
3. You&#8217;ll find two folders: one with the original file (in case you need it) and one folder that has the file you need to replace.<br />
4. Simply copy and replace <strong>Blur.obj</strong> from <strong>Blur Disabler</strong> folder to <strong>Alan Wake Installation\shaders\build\pc</strong>.<br />
5. Enjoy.</p>
<div class="center">
<h3>Download Link</h3>
<p><a class="dlink" title="Alan Wake Motion Blur Disabler" href="http://download.benchmark3d.com/Tools/Alan-Wake-Motion-Blur-Disabler/Alan-Wake-Motion-Blur-Disabler.zip">Download Alan Wake Motion Blur Disabler by Spadam24</a></p>
<p><a href="http://cdn2.benchmark3d.com/benchmarks/Alan-Wake-Motion-Blur/alan-wake-motion-blur-disabler-full.gif" target="_blank" title="Alan Wake Motion Blur Disabler"><img src="http://cdn2.benchmark3d.com/benchmarks/Alan-Wake-Motion-Blur/alan-wake-motion-blur-disabler.gif" width="600" height="375" title="Alan Wake Motion Blur Disabler"/></a></div>
]]></content:encoded>
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		</item>
		<item>
		<title>Alan Wake Benchmark</title>
		<link>http://benchmark3d.com/alan-wake-benchmark</link>
		<comments>http://benchmark3d.com/alan-wake-benchmark#comments</comments>
		<pubDate>Fri, 17 Feb 2012 22:01:41 +0000</pubDate>
		<dc:creator>BenchmarK3D</dc:creator>
				<category><![CDATA[Benchmarks]]></category>

		<guid isPermaLink="false">http://benchmark3d.com/?p=6901</guid>
		<description><![CDATA[Alan Wake is a Third Person Action game developed by Remedy Entertainment and published by Microsoft Game Studios. The game was first released on May 18 2010 for XBOX 360 and almost two years later we have it on PC. A pretty interesting thing happened with Alan Wake. The game was announced back in 2005 [...]]]></description>
			<content:encoded><![CDATA[<p>Alan Wake is a Third Person Action game developed by Remedy Entertainment and published by Microsoft Game Studios. The game was first released on May 18 2010 for XBOX 360 and almost two years later we have it on PC.</p>
<p>A pretty interesting thing happened with Alan Wake. The game was announced back in 2005 for XBOX and <strong>PC</strong> but the PC version was canceled after Microsoft got it as a exclusive title for its console. The interesting part is that Remedy convinced Microsoft to &#8220;allow&#8221; a PC version of the game. This version was in development for approximately <strong>7 months</strong>.</p>
<p>The most important question is this: How optimized is Alan Wake for PC? I&#8217;ll try answering this question by doing multiple tests.</p>
<p>First of all, I will test Alan Wake with different operating systems (Windows XP, Windows 7 and Windows <img src='http://benchmark3d.com/wp-includes/images/smilies/icon_cool.gif' alt='8)' class='wp-smiley' /> to see if there are any performance differences between them. Then I&#8217;ll look into how much CPU power it needs to run properly, this is the main problems with ported console games. And finally, I&#8217;ll look into how the game performs and looks with different settings and drivers.</p>
<div class="center">
<h3>Methodology</h3>
</div>
<p>Alan Wake&#8217;s version is: <strong>1.00.16.3209</strong></p>
<p>Each test will consist of 3 runs of 60 seconds. The area used for testing is found between the emergency box where you get the flare gun and the bridge just before the lighthouse. The area chosen might not be the best for testing purposes because it&#8217;s not 100% repeatable but after doing a few runs the margin of error was rather small and acceptable. The main reason behind choosing this area is that it has everything: enemies, explosions, shots, flying objects, flashes of light, fog; And the most intensive part of the test is the flare gun shot, where FPS drops to the 30s and the minimum FPS is registered. I believe this is the perfect area that combines almost all intensive elements of Alan Wake&#8217;s gameplay.</p>
<div class="center"><img src="http://benchmark3d.com/wp-content/uploads/2012/02/AlanWake-2012-02-18-18-50-22-90.jpg" alt="Alan Wake Flare Gun Fire" title="Alan Wake Flare Gun Fire" width="700" height="438" class="alignnone size-full wp-image-6942" /></div>
<p><strong>Settings:</strong> Settings are maxed out @ 1680&#215;1050, the only difference between Maximum Settings and High Settings is that High has 4xAA enabled and Maximum has 8xAA.</p>
<p><strong>FPS</strong> was recorded using <a rel="nofollow" href="http://www.fraps.com/download.php" title="Beepa Fraps" target="_blank"><strong>Beepa Fraps 3.4.7</strong></a>.<br />
<strong>CPU usage</strong> was recorded using Windows Performance Monitor. <em><strong>Processor(_Total)</strong></em> with a <strong>sample interval of 1 second</strong>.<br />
<strong>GPU Usage</strong> was recorded using <a rel="nofollow" href="http://event.msi.com/vga/afterburner/download.htm" title="MSI Afterburner" target="_blank"><strong>MSI Afterburner 2.2.0 Beta</strong></a>.</p>
<div class="center"><strong>Test System Specifications</strong></div>
<div class="spectable">
<table class="editorTblTablecenter editorTblSize100 editorTblStyleStyle3">
<tbody>
<tr class="tblEven">
<th colspan="2">Test Hardware | Alan Wake Benchmark</th>
</tr>
<tr class="tblRow">
<th>Processor</th>
<td><strong>Intel Core i5-2500K (Sandy Bridge)</strong><br />
<strong>3.3 GHz, OC = 4.5 GHz</strong>, 6 MB L3 Cache, power-saving settings disabled, Turbo Boost disabled.</td>
</tr>
<tr class="tblEven">
<th>Motherboard</th>
<td><strong>MSI P67-C43-B3</strong>, Intel P67 Chipset</td>
</tr>
<tr class="tblRow">
<th>Memory</th>
<td><strong>2 x 2 GB DDR3 1600MHZ</strong></td>
</tr>
<tr class="tblEven">
<th>Hard Drives</th>
<td>
<p><strong>WD 500 GB SATA III</strong> (OS)</p>
<p><strong>Samsung 750 GB Sata II</strong> (Game)</p>
</td>
</tr>
<tr class="tblRow">
<th>Graphics Card</th>
<td><strong>Sapphire HD6950 1 GB</strong></td>
</tr>
<tr class="tblEven">
<th>Power Supply</th>
<td><strong>Corsair TX 650 W</strong></td>
</tr>
<tr class="tblEven">
<th colspan="2">System Software And Drivers</th>
</tr>
<tr class="tblRow">
<th>Operating System</th>
<td>
Windows XP x32 SP3<br />
Windows XP x64 SP2<br />
Windows 7 x32 SP1<br />
Windows 7 x64 SP1<br />
Windows 8 Developer Preview x32<br />
Windows 8 Developer Preview x64
</td>
</tr>
<tr class="tblRow">
<th>Driver</th>
<td>
<strong>AMD Catalyst 12.1 WHQL<br />
AMD Catalyst 8.88.5.4 </strong>( Windows 8 )</td>
</tr>
</tbody>
</table>
</div>
<div style="clear:both;"></div>
<p></p>
<div class="center">
<h3>Operating Systems Comparison</h3>
</div>
<p>Alan Wake behaves 99% the same with all tested operating systems, performance is exactly the same with all of them. I didn&#8217;t notice any differences in loading times, graphics or any other thing between them. It&#8217;s safe to say that Alan Wake is perfectly optimized for at least these 3 operating systems and performs the same no matter the architecture, x32 or x64.</p>
<div class="center"><img src="http://cdn2.benchmark3d.com/benchmarks/Alan-Wake-Benchmark/Alan_Wake_OS.jpg" width="700" height="354" title="Alan Wake - Operating Systems Comparison" /></div>
<div class="center">
<h3>CPU and Cores Comparison</h3>
</div>
<p>Alan Wake started just fine with 1 core enabled but it wouldn&#8217;t load any savegame or new game, it loaded forever. I let the game load for 10 minutes but the loading disc kept on rotating without any success. Furthermore, the menu was very laggy and even if the game loaded it wouldn&#8217;t be playable.</p>
<p>There are literally no differences in performance between different numbers of cores available. <strong>51 average FPS across the board</strong>. This and the fact that GPU usage is all the way up indicates that Alan Wake is very well optimized. I really expected some sort of CPU usage issues with Alan Wake especially if the game was first released on a console. Obviously I was dead wrong.</p>
<div class="center"><img src="http://cdn2.benchmark3d.com/benchmarks/Alan-Wake-Benchmark/Alan_Wake_CPU.jpg" width="700" height="352" title="Alan Wake - CPU and Cores Comparison" /></div>
<p>Here you can see exactly how the processor is used. The CPU usage is fairly stable except for a short time (between seconds 47 and 52), this is the part where a barrel smashes into the bridge and a lot of debris appear, here, physics calculations are needed. Obviously, for AMD Graphics Cards, physics are calculated by the CPU.</p>
<div class="center"><img src="http://cdn2.benchmark3d.com/benchmarks/Alan-Wake-Benchmark/Alan_Wake_CPU_Line.jpg" width="700" height="352" title="Alan Wake - CPU Usage" /></div>
<table style="text-align:center; width:500px; vertical-align:middle;border-bottom:1 dotted #ccc;margin-left: auto;margin-right: auto;">
<tr>
<td></td>
<td style="background:#369;color:#fff;"><strong>CPU Usage</strong></td>
<td style="background:#369;color:#fff;"><strong>GPU Usage</strong></td>
</tr>
<tr>
<td style="background:#369;color:#fff;">1 Core</td>
<td>N/A</td>
<td>N/A</td>
</tr>
<tr>
<td style="background:#369;color:#fff;">1 Core OC</td>
<td>N/A</td>
<td>N/A</td>
</tr>
<tr>
<td style="background:#369;color:#fff;">2 Cores</td>
<td>88%</td>
<td>99%</td>
</tr>
<tr>
<td style="background:#369;color:#fff;">2 Cores OC</td>
<td>82%</td>
<td>99%</td>
</tr>
<tr>
<td style="background:#369;color:#fff;">3 Cores</td>
<td>63%</td>
<td>99%</td>
</tr>
<tr>
<td style="background:#369;color:#fff;">3 Cores OC</td>
<td>60%</td>
<td>99%</td>
</tr>
<tr>
<td style="background:#369;color:#fff;">4 Cores</td>
<td>49%</td>
<td>99%</td>
</tr>
<tr>
<td style="background:#369;color:#fff;">4 Cores OC</td>
<td>43%</td>
<td>99%</td>
</tr>
</table>
<p></p>
<div class="center">
<h3>GPU Overclock</h3>
</div>
<p>The GPU Overclock to FPS Ratio is <strong>almost</strong> 1:1. I&#8217;ll explain this; for every 1% in GPU Overclock you&#8217;ll get a 0.8% improvement in frames per second. That&#8217;s pretty good. This is another sign that Alan Wake is well optimized, this is exactly how a game should behave.</p>
<p>If you&#8217;re using CrossFire: AMD recently released a CAP with a profile for Alan Wake that should improve CrossFire scaling, you can get that CAP from here: <a href="http://benchmark3d.com/catalyst-application-profiles-12-1-cap-3" title="Catalyst Application Profiles 12.1 CAP 3" target="_blank"><strong>Catalyst Application Profiles 12.1 CAP 3</strong></a>.</p>
<div class="center"><img src="http://cdn2.benchmark3d.com/benchmarks/Alan-Wake-Benchmark/Alan_Wake_GPU.jpg" width="700" height="353" title="Alan Wake - GPU Overclock" /></div>
<div class="center">
<h3>AMD Catalyst Drivers Comparison</h3>
</div>
<p>Using different AMD Catalyst drivers won&#8217;t make any difference with Alan Wake, we&#8217;ll have to wait until AMD releases a driver with some optimizations for this game. </p>
<div class="center"><img src="http://cdn2.benchmark3d.com/benchmarks/Alan-Wake-Benchmark/Alan_Wake_Catalyst.jpg" width="700" height="352" title="Alan Wake - AMD Catalyst Drivers Comparison" /></div>
<div class="center">
<h3>Settings Comparison</h3>
</div>
<p>It is great that the developer added a lot of quality settings you can fiddle with. To be honest, the differences in graphical details between Low and High are not that big, biggest one is shadows quality, taking into account that Alan Wake is a &#8220;nocturnal game&#8221;, shadows won&#8217;t be very noticeable but these kind of things are very subjective so it&#8217;s up to you to decide if you&#8217;re sacrificing performance for some fancy shadows. Going from High to Low settings will let your GPU render ~74% more frames per second.</p>
<div class="center"><img src="http://cdn2.benchmark3d.com/benchmarks/Alan-Wake-Benchmark/Alan_Wake_Settings.jpg" width="700" height="352" title="Alan Wake - Settings Comparison" /></div>
<div class="center">
<h3>Image Quality Comparison</h3>
<p><a target="_blank" href="http://cdn2.benchmark3d.com/benchmarks/Alan-Wake-Benchmark/Alan_Wake_IQ.gif" title="Alan Wake Image Quality Comparison"><img src="http://cdn2.benchmark3d.com/benchmarks/Alan-Wake-Benchmark/Alan_Wake_IQ_s.gif" width="400" height="250" title="Alan Wake Image Quality Comparison" /><br />
<em style="padding-left:500px;"><strong>Click to Enlarge</strong></em></a></div>
<div class="center">
<h3>Conclusion</h3>
</div>
<p>I&#8217;m very pleased to see Alan Wake perform the way it does, never expected to see this kind of game (console version released before the PC one) perform this good. The game might not be the best looking game out there but you can&#8217;t disagree with the fact that the lighting in Alan Wake is close to perfection. Transition between light and dark is done very smooth and the feeling you get from playing Alan Wake is almost unique. The only thing I don&#8217;t like about the game is the camera control, I always need to push three buttons and make adjustments with the mouse to run in the direction I want.</p>
<div class="center"><img src="http://benchmark3d.com/wp-content/uploads/2012/02/AlanWake-2012-02-18-18-54-38-72.jpg" alt="Alan Wake Graphics" title="Alan Wake Graphics" width="700" height="438" class="alignnone size-full wp-image-6943" /></div>
<p><strong>Recap:</strong></p>
<ul>
<li>Alan Wake performs the same no matter on which operating systems it is played on.</li>
<li>No more than two cores are needed for the best performance at highest settings, even to process intensive scenes.</li>
<li>Overclocking the CPU is useless (for current gen, high end CPUs). If you have an older generation processor this is actually recommended</li>
<li>GPU usage is always at 99% (depends on your CPU), this means no stutter or big frame drops.</li>
<li>Overclocking the GPU is very useful, almost 1:1 ratio return (OC in % : FPS gained in %).</li>
<li>AMD Catalyst drivers have no say in increasing/decreasing performance.</li>
<li>Differences in graphical quality between different quality presets are small in comparison with FPS gained.</li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>AMD Catalyst 12.2 PRE-WHQL</title>
		<link>http://benchmark3d.com/amd-catalyst-12-2-pre-whql</link>
		<comments>http://benchmark3d.com/amd-catalyst-12-2-pre-whql#comments</comments>
		<pubDate>Thu, 16 Feb 2012 22:23:31 +0000</pubDate>
		<dc:creator>BenchmarK3D</dc:creator>
				<category><![CDATA[Drivers]]></category>

		<guid isPermaLink="false">http://benchmark3d.com/?p=6894</guid>
		<description><![CDATA[Note: This is basically the same driver as AMD Catalyst 8.95 14 February, you can see the benchmark for that driver here: AMD Catalyst 12.3 RC 8.95 14 February Benchmark Driver Packaging Version: 8.95-120214a-133662E-ATI Catalyst Version: 12.2 2D Driver Version: 8.01.01.1235 Direct3D Version: 7.14.10.0894 OpenGL Version: 6.14.10.11554 Catalyst Control Center Version: 2012.0214.2218.39913 The AMD Catalyst™ [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Note:</strong> This is basically the same driver as <a href="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-14-february" title="AMD Catalyst 12.3 RC 8.95 14 February" target="_blank">AMD Catalyst 8.95 14 February</a>, you can see the benchmark for that driver here: <a href="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-14-february-benchmark" title="AMD Catalyst 12.3 RC 8.95 14 February Benchmark" target="_blank"><strong>AMD Catalyst 12.3 RC 8.95 14 February Benchmark</strong></a></p>
<p><strong>Driver Packaging Version</strong>: 8.95-120214a-133662E-ATI<br />
<strong>Catalyst Version:</strong> 12.2<br />
<strong>2D Driver Version</strong>: 8.01.01.1235<br />
<strong>Direct3D Version</strong>: 7.14.10.0894<br />
<strong>OpenGL Version</strong>: 6.14.10.11554<br />
<strong>Catalyst Control Center Version</strong>: 2012.0214.2218.39913</p>
<p>The AMD Catalyst™ 12.2 Certified driver (It is the same driver as the Catalyst 12.2 Pre-Certified, but will be officially Microsoft® certified) will be posted in late February or very early March 2012.</p>
<div class="center">
<h3>Download Links</h3>
<p><a title="AMD Catalyst 12.3 PRE-WHQL" class="dlink" href="http://download.benchmark3d.com/AMD/Catalyst/12.2_pre_WHQL/12-2_pre-certified_vista_win7_32_dd_ccc.exe">AMD Catalyst 12.3 PRE-WHQL Win 7 | Win Vista (32-bit)</a><br />
<a title="AMD Catalyst 12.3 PRE-WHQL" class="dlink" href="http://download.benchmark3d.com/AMD/Catalyst/12.2_pre_WHQL/12-2_pre-certified_vista_win7_64_dd_ccc.exe">AMD Catalyst 12.3 PRE-WHQL Win 7 | Win Vista (64-bit)</a><br />
<a title="AMD Catalyst 12.3 PRE-WHQL" class="dlink" href="http://download.benchmark3d.com/AMD/Catalyst/12.2_pre_WHQL/12-2_pre-certified_xp32-64_dd_ccc.exe">AMD Catalyst 12.3 PRE-WHQL Win XP (32-bit &amp; 64-bit)</a></div>
<p><strong>Feature highlights of the AMD Catalyst 12.2 pre-certified driver:</strong></p>
<p>Windows 7 and Windows® Vista® support for the AMD Radeon™ HD 7900 Series and AMD Radeon HD 7700 Series</p>
<ul>
<li>Enables support for Windows 7 64-bit/32-bit and Windows Vista 64-bit/32-bit</li>
<li>Windows XP support will be made available in AMD Catalyst 12.4</li>
</ul>
<p>Super Sampling Anti-Aliasing is now available for DirectX® 10 and DirectX 11 applications</p>
<ul>
<li>Supported on the AMD Radeon HD 7900 and 7700 Series</li>
<li>Users can now enable Super Sample Anti-Aliasing and Adaptive Anti-Aliasing through the AMD Catalyst Control Center for DirectX 10 and DirectX 11 applications</li>
<li>Applications must support in game Anti-Aliasing for the feature to work (Forced on Anti-Aliasing through the Catalyst Control Center is not supported for DirectX 10 and DirectX 11 applications)</li>
</ul>
<p>AMD Eyefinity 2.1 technology enhancements</p>
<ul>
<li>Custom resolutions – users can now choose from a much larger set of display resolutions for their AMD Eyefinity configurations</li>
<li>Dynamic Configuration Changes: Switching between different display configurations (when physically plugging/un-plugging displays) will occur automatically by loading the appropriate profile</li>
<li>HydraVision enhancements: The Windows Task bar can now be moved and resized based on users preference</li>
<li>Profile Manager improvements: Users can now create multiple Display profiles, enabling users to seamlessly switch between various AMD Eyefinity and Display Configurations</li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>Catalyst Application Profiles 12.1 CAP 3</title>
		<link>http://benchmark3d.com/catalyst-application-profiles-12-1-cap-3</link>
		<comments>http://benchmark3d.com/catalyst-application-profiles-12-1-cap-3#comments</comments>
		<pubDate>Thu, 16 Feb 2012 13:49:22 +0000</pubDate>
		<dc:creator>BenchmarK3D</dc:creator>
				<category><![CDATA[Drivers]]></category>

		<guid isPermaLink="false">http://benchmark3d.com/?p=6890</guid>
		<description><![CDATA[Description: This release of AMD Catalyst™ delivers support for the latest AMD CrossFireX™ profiles in a separate executable file ensuring users have access to the absolute latest set of profiles installed on their PC. Download Link Catalyst Application Profiles 12.1 CAP 3 New profiles added to this release: Alan Wake: The American Nightmare &#8211; Improves [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Description:</strong><br />
This release of AMD Catalyst™ delivers support for the latest AMD CrossFireX™ profiles in a separate executable file ensuring users have access to the absolute latest set of profiles installed on their PC.</p>
<div class="center">
<h3>Download Link</h3>
<p><a href="http://download.benchmark3d.com/AMD/Catalyst/12.1/amd_catalyst_12.1_cap3.exe" title="Catalyst Application Profiles 12.1 CAP 3" class="dlink">Catalyst Application Profiles 12.1 CAP 3</a></div>
<p><strong>New profiles added to this release:</strong></p>
<ul>
<li>Alan Wake:  The American Nightmare &#8211;  Improves CrossFire performance.</li>
<li>Syndicate – Improves both single GPU and CrossFire performance.</li>
<li>Darkness 2 – Improves CrossFire performance.</li>
<li>Kingdoms of Amalur: Reckoning – Improves CrossFire performance for the AMD Radeon HD 6000 Series to avoid negative scaling at low resolutions.</li>
<li>Natural Selection 2 – Fixes shadow map flickering issue seen with CrossFire enabled.</li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>AMD Catalyst 12.3 RC 8.95 14 February Benchmark</title>
		<link>http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-14-february-benchmark</link>
		<comments>http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-14-february-benchmark#comments</comments>
		<pubDate>Thu, 16 Feb 2012 10:10:41 +0000</pubDate>
		<dc:creator>BenchmarK3D</dc:creator>
				<category><![CDATA[Benchmarks]]></category>

		<guid isPermaLink="false">http://benchmark3d.com/?p=6871</guid>
		<description><![CDATA[Yet another AMD Catalyst 8.95 driver surfaced, so far we have seen 5 versions of this driver, each one with different build dates. Three of these drivers are in the Big Four (best performing drivers) and two of them are at least a month old (03 &#038; 17 January). Earlier build of 8.95 (31 January) [...]]]></description>
			<content:encoded><![CDATA[<p>Yet another AMD Catalyst 8.95 driver surfaced, so far we have seen 5 versions of this driver, each one with different build dates. Three of these drivers are in the Big Four (best performing drivers) and two of them are at least a month old (03 &#038; 17 January). Earlier build of 8.95 (31 January) didn&#8217;t perform as good as I expected. So let&#8217;s see if Cupid can make us &#8220;fall in love&#8221; with <a href="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-14-february" title="AMD Catalyst 12.3 RC 8.95 14 February" target="_blank"><strong>AMD Catalyst 12.3 RC 8.95 14 February</strong></a>.</p>
<p>To see how well this driver performs I will compare it to the latest WHQL driver (<a href="http://benchmark3d.com/amd-catalyst-12-1-whql" title="AMD Catalyst 12.1 WHQL" target="_blank"><strong>12.1 WHQL</strong></a>) and the best driver so far (<a href="http://benchmark3d.com/amd-catalyst-8-95-17-january" title="AMD Catalyst 8.95 17 January" target="_blank"><strong>8.95 17 January</strong></a>).</p>
<div class="center"><strong>Tested Drivers and Information</strong></div>
<p>Prior to installing a driver, a sweep was done in safe-mode using Phyxion Driver Sweeper.</p>
<div id="drvtable">
<table width="720" border="1" class="center" >
<tr align="center">
<td width="92"><strong>Catalyst Version</strong></td>
<td width="74"><strong>2D Driver</strong></td>
<td width="86"><strong>3D Driver</strong></td>
<td width="99"><strong>OpenGL Driver</strong></td>
<td width="121"><strong>Driver Packaging Version</strong></td>
<td width="111"><strong>CCC Version</strong></td>
<td width="35"><strong>CCC</strong></td>
</tr>
<tr align="center">
<td><strong>12.1 WHQL</strong></td>
<td class="fonttable">8.01.01.1223</td>
<td class="fonttable">7.14.10.0887</td>
<td class="fonttable">6.14.10.11399</td>
<td class="fonttable">8.93-111205a-132104C-ATI</td>
<td class="fonttable">2011.1205.2215.39827</td>
<td class="fonttable">12.1</td>
</tr>
<tr align="center">
<td><strong>8.95 17 January</strong></td>
<td class="fonttable">8.01.01.1234</td>
<td class="fonttable">7.14.10.0893</td>
<td class="fonttable">6.14.10.11543</td>
<td class="fonttable">8.95-120117a-131901E-ATI</td>
<td class="fonttable">2012.0117.2009.36062</td>
<td class="fonttable">N/A</td>
</tr>
<tr align="center">
<td><strong>8.95 14 February</strong></td>
<td class="fonttable">8.01.01.1235</td>
<td class="fonttable">7.14.10.0894</td>
<td class="fonttable">6.14.10.1154</td>
<td class="fonttable">8.95-120214a-133575E-ATI</td>
<td class="fonttable">2012.0214.2218.39913</td>
<td class="fonttable">12.3</td>
</tr>
</table>
</div>
<div class="center"><strong>Tests and Settings</strong></div>
<p>All 3 drivers are tested in 5 synthetic benchmarks and 5 games.</p>
<ul>
<ol><strong>1. 3DMark06 1.02 Professional Edition </strong>- 1680&#215;1050 &#8211; 2xAA &#8211; Anti Aliasing Quality = 0 &#8211; 4xAF &#8211; Shader Model 2.0 = Return to Proxycon + Firefly Forest &#8211; HDR/Shader Model 3.0 = Canyon Flight + Deep Freeze &#8211; 2 Runs.</ol>
<ol><strong>2. 3DMark11 1.0.3 Professional Edition </strong>- 1680&#215;1050 &#8211; 2xMSAA &#8211; 4xAF &#8211; Graphic Tests 1-4 &#8211; 2 Runs.</ol>
<ol><strong>3. Unigine &#8211; Sanctuary 2.3</strong> &#8211; 1680&#215;1050 &#8211; 2xAA &#8211; 4xAF &#8211; High Shaders &#8211; Ambient Occlusion = OFF &#8211; 2 Runs.</ol>
<ol><strong>4. Unigine &#8211; Tropics 1.3</strong> &#8211; 1680&#215;1050 &#8211; 2xAA &#8211; 4xAF &#8211; High Shaders &#8211; Ambient Occlusion = ON &#8211; Reflections = ON &#8211; 2 Runs.</ol>
<ol><strong>5. Cinebench x64 11.5</strong> &#8211; 3 Runs.</ol>
<ol><strong>6. Crysis 2 1.9</strong> <em>using Adrenaline Benchmark Tool</em> &#8211; Extreme Preset &#8211; 1680&#215;1050 &#8211; 4xAA &#8211; Hi-Res Textures &#8211; Central Park &#8211; 3 Runs.</ol>
<ol><strong>7. Metro 2033</strong> <em>using Update 1.2 Benchmark Tool</em> &#8211; Very High Settings &#8211; 1680&#215;1050 &#8211; 16xAF – No AA for DirectX 9 and 4xMSAA for DirectX 10 and DirectX 11 &#8211; 3 Runs.</ol>
<ol><strong>8. DiRT 3</strong> &#8211; Ultra Preset &#8211; 1680&#215;1050 &#8211; 8xMSAA &#8211; 3 Runs</ol>
<ol><strong>9. Battlefield 3</strong> &#8211; Ultra Preset &#8211; 1680&#215;1050 &#8211; 4xMSAA &#8211; 16xAF &#8211; Multiplayer @ Strike at Karkand (32p map, Large Conquest), main street: US Deployment -> B Flag &#8211; 3 Runs x 60s.</ol>
<ol><strong>10. Elder Scrolls V: Skyrim</strong> <em>v1.4</em> &#8211; Ultra Preset &#8211; 1680&#215;1050 &#8211; 8xAA &#8211; 16xAF &#8211; Tested in the area East of Rorikstead &#8211; 3 Runs x 60s.</ol>
</ul>
<p>All synthetic benchmarks were ran 2 times except Cinebench (3 runs), all games were ran 3 times.</p>
<div class="center"><strong>Test System Specifications</strong></div>
<div class="spectable" align="center">
<table class="editorTblTablecenter editorTblSize100 editorTblStyleStyle3" class="center">
<tbody>
<tr class="tblEven" align="center">
<th colspan="2">Test Hardware | AMD Catalyst 8.95 14 February Benchmark</th>
</tr>
<tr class="tblRow" align="center">
<th width="157" height="80">Processor</th>
<td width="374"><strong>Intel Core i5-2500K (Sandy Bridge)</strong></p>
<p><strong>4.5 GHz</strong>, 6 MB L3 Cache, power-saving settings disabled, Turbo Boost disabled.</td>
</tr>
<tr class="tblEven">
<th height="35">Motherboard</th>
<td align="center"><strong>MSI P67-C43-B3</strong>, Intel P67 Chipset</td>
</tr>
<tr class="tblRow">
<th height="35">Memory</th>
<td align="center"><strong>2 x 2 GB DDR3 1600MHZ</strong></td>
</tr>
<tr class="tblEven">
<th height="35">Hard Drives</th>
<td align="center">
<p><strong>WD 500 GB SATA III</strong> (OS)</p>
<p><strong>Samsung 750 GB Sata II</strong> (Game)</p>
</td>
</tr>
<tr class="tblRow">
<th height="35">Graphics Card</th>
<td align="center"><strong>Sapphire HD6950 1 GB</strong></td>
</tr>
<tr class="tblEven">
<th height="35">Power Supply</th>
<td align="center"><strong>Corsair TX 650 W</strong></td>
</tr>
<tr class="tblEven">
<th colspan="2">System Software And Drivers</th>
</tr>
<tr class="tblRow">
<th>Operating System</th>
<td align="center">Windows 7 SP1 x64</td>
</tr>
</tbody>
</table>
</div>
<div style="clear:both;"></div>
<p></p>
<p><strong>Table of Contents:</p>
<p><a href="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-14-february-benchmark">Page 1 &#8211; Introduction</a><br />
<a href="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-14-february-benchmark/2">Page 2 &#8211; 3DMark06,3DMark11,Cinebench and Unigine</a><br />
<a href="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-14-february-benchmark/3">Page 3 &#8211; Crysis 2, Metro2033, Battlefield 3, DiRT 3 and Skyrim</a><br />
<a href="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-14-february-benchmark/4">Page 4 &#8211; Conclusion</a></strong></p>
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<a href="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-14-february-benchmark/2" class="pright">Page 2 &#8211; 3DMark06,3DMark11,Cinebench and Unigine</a></p>
<div id="postpag" >
<select name="ContentPagesList" onchange="go_here(this)" style="width:100%;">
<option selected="selected" value="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-14-february-benchmark">Page 1 &#8211; Introduction</option>
<option value="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-14-february-benchmark/2">Page 2 &#8211; 3DMark06,3DMark11,Cinebench and Unigine</option>
<option value="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-14-february-benchmark/3">Page 3 &#8211; Crysis 2, Metro2033, Battlefield 3, DiRT 3 and Skyrim</option>
<option value="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-14-february-benchmark/4">Page 4 &#8211; Conclusion</option>
</select>
</div>
<p></p>
]]></content:encoded>
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		<item>
		<title>AMD Catalyst 12.3 RC 8.95 14 February</title>
		<link>http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-14-february</link>
		<comments>http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-14-february#comments</comments>
		<pubDate>Wed, 15 Feb 2012 21:39:52 +0000</pubDate>
		<dc:creator>BenchmarK3D</dc:creator>
				<category><![CDATA[Drivers]]></category>

		<guid isPermaLink="false">http://benchmark3d.com/?p=6867</guid>
		<description><![CDATA[New build of 8.95 AMD Catalyst 12.3 RC driver leaked, straight from Cupid probably. Benchmark will soon follow. Driver Packaging Version: 8.95-120214a-133575E-ATI Catalyst Version: 12.3 2D Driver Version: 8.01.01.1235 Direct3D Version: 7.14.10.0894 OpenGL Version: 6.14.10.11554 Catalyst Control Center Version: 2012.0214.2218.39913 Download Link AMD Catalyst 12.3 RC 8.95 14 February Win 7 &#124; Win Vista (32-bit [...]]]></description>
			<content:encoded><![CDATA[<p>New build of 8.95 AMD Catalyst 12.3 RC driver leaked, straight from Cupid probably. Benchmark will soon follow.</p>
<p><strong>Driver Packaging Version</strong>: 8.95-120214a-133575E-ATI<br />
<strong>Catalyst Version:</strong> 12.3<br />
<strong>2D Driver Version</strong>: 8.01.01.1235<br />
<strong>Direct3D Version</strong>: 7.14.10.0894<br />
<strong>OpenGL Version</strong>: 6.14.10.11554<br />
<strong>Catalyst Control Center Version</strong>: 2012.0214.2218.39913</p>
<div class="center">
<h3>Download Link</h3>
<p><a title="AMD Catalyst 12.3 RC 8.95 31 January" class="dlink" href="http://download.benchmark3d.com/AMD/Catalyst/8.95/amd_catalyst_8.95_rc_vista_7_32-64.exe">AMD Catalyst 12.3 RC 8.95 14 February Win 7 | Win Vista (32-bit &#038; 64-bit)</a></p>
<p><strong><span style="text-decoration: underline;">Supported Cards:</span></strong><br />
<a style="display:none;" id="te1620652541" href="javascript:expand('#te1620652541')">Click to Expand List</a>
<div class="te_div" id="te1620652541"><script type="text/javascript">expander_hide('#te1620652541');</script>
AMD68B8.1 = &#8220;AMD Radeon HD 6700 Series&#8221;<br />
AMD9598.1 = &#8220;ATI All-in-Wonder HD&#8221;<br />
AMD94C1.1 = &#8220;ATI Radeon HD 2400 Pro&#8221;<br />
AMD94C3.1 = &#8220;ATI Radeon HD 2400 PRO&#8221;<br />
AMD94C1.2 = &#8220;ATI Radeon HD 2400 XT&#8221;<br />
AMD9400.1 = &#8220;ATI Radeon HD 2900 PRO&#8221;<br />
AMD9400.2 = &#8220;ATI Radeon HD 2900 XT&#8221;<br />
AMD9581.1 = &#8220;ATI Radeon HD 3600 Series&#8221;<br />
AMD9501.1 = &#8220;ATI Radeon HD 3690&#8243;<br />
AMD9505.1 = &#8220;ATI Radeon HD 3690&#8243;<br />
AMD9505.2 = &#8220;ATI Radeon HD 3850&#8243;<br />
AMD9501.2 = &#8220;ATI Radeon HD 3870&#8243;<br />
AMD68F9.1 = &#8220;AMD Radeon HD 6350&#8243;<br />
AMD68FA.1 = &#8220;AMD Radeon HD 7350&#8243;<br />
AMD68FA.2 = &#8220;AMD Radeon HD 7350&#8243;<br />
AMD68F9.2 = &#8220;ATI Radeon HD 5450&#8243;<br />
AMD94C3.2 = &#8220;ATI Radeon HD 2350 Series&#8221;<br />
AMD94C3.3 = &#8220;ATI Radeon HD 2400&#8243;<br />
AMD94C1.3 = &#8220;ATI Radeon HD 2400 Pro&#8221;<br />
AMD94C3.4 = &#8220;ATI Radeon HD 2400 PRO&#8221;<br />
AMD94C3.5 = &#8220;ATI Radeon HD 2400 PRO&#8221;<br />
AMD94C1.4 = &#8220;ATI Radeon HD 2400 XT&#8221;<br />
AMD68F9.3 = &#8220;AMD Radeon HD 6350&#8243;<br />
AMD689C.1 = &#8220;ASUS ARES&#8221;<br />
AMD68E1.1 = &#8220;ASUS EAH5450 Series&#8221;<br />
AMD689C.2 = &#8220;ASUS EAH5870 Series&#8221;<br />
AMD9598.2 = &#8220;ATI Radeon HD 4570&#8243;<br />
AMD9505.3 = &#8220;ATI Radeon HD 4730&#8243;<br />
AMD944A.1 = &#8220;ATI Radeon HD 4800 Series&#8221;<br />
AMD9598.3 = &#8220;HD3730&#8243;<br />
AMD68E1.2 = &#8220;ATI Radeon HD 5400 Series&#8221;<br />
AMD68E1.3 = &#8220;ATI Mobility Radeon HD 5000 Series&#8221;<br />
AMD94C3.6 = &#8220;ATI Radeon HD 2400 PRO&#8221;<br />
AMD94C3.7 = &#8220;ATI Radeon HD 2400 PRO&#8221;<br />
AMD94C1.5 = &#8220;ATI Radeon HD 2400 XT&#8221;<br />
AMD94C3.8 = &#8220;ATI Radeon HD 3410&#8243;<br />
AMD9552.1 = &#8220;ATI Radeon HD 4300/4500 Series&#8221;<br />
AMD9552.2 = &#8220;ATI Radeon HD 4300/4500 Series&#8221;<br />
AMD944A.2 = &#8220;ATI Radeon HD 4800 Series&#8221;<br />
AMD68E1.4 = &#8220;ATI Radeon HD 5400 Series&#8221;<br />
AMD68E1.5 = &#8220;ATI Radeon HD 5400 Series&#8221;<br />
AMD68E1.6 = &#8220;ATI Radeon HD 5400 Series&#8221;<br />
AMD68E1.7 = &#8220;ATI Radeon HD 5400 Series&#8221;<br />
AMD68E1.8 = &#8220;ATI Radeon HD 5400 Series&#8221;<br />
AMD9498.1 = &#8220;ATI Radeon HDG 4670&#8243;<br />
AMD94C3.9 = &#8220;ATI Radeon HD 2400&#8243;<br />
AMD94C3.10 = &#8220;ATI Radeon HD 2400&#8243;<br />
AMD94C3.11 = &#8220;ATI Radeon HD 2400&#8243;<br />
AMD94C3.12 = &#8220;ATI Radeon HD 2400 PRO&#8221;<br />
AMD94C1.6 = &#8220;ATI Radeon HD 2400 XT&#8221;<br />
AMD94C1.7 = &#8220;ATI Radeon HD 2400 XT&#8221;<br />
AMD94C1.8 = &#8220;ATI Radeon HD 2400 XT&#8221;<br />
AMD94C1.9 = &#8220;ATI Radeon HD 2400 XT&#8221;<br />
AMD94C3.13 = &#8220;ATI Radeon HD 3410&#8243;<br />
AMD9589.1 = &#8220;ATI Radeon HD 3610&#8243;<br />
AMD944A.3 = &#8220;ATI Radeon HD 4800 Series&#8221;<br />
AMD68E1.9 = &#8220;ATI Radeon HD 5400 Series&#8221;<br />
AMD68E1.10 = &#8220;ATI Radeon HD 5400 Series&#8221;<br />
AMD675F.1 = &#8220;AMD Radeon HD 6510 Series&#8221;<br />
AMD68BF.1 = &#8220;AMD Radeon HD 6750&#8243;<br />
AMD6759.1 = &#8220;AMD Radeon HD 7570 Series&#8221;<br />
AMD955F.1 = &#8220;ATI Desktop Radeon HD 4500/4300 Series&#8221;<br />
AMD94C3.14 = &#8220;ATI Radeon HD 2350 Series&#8221;<br />
AMD94C3.15 = &#8220;ATI Radeon HD 2400 LE&#8221;<br />
AMD95C5.1 = &#8220;ATI Radeon HD 3450&#8243;<br />
AMD95C0.1 = &#8220;ATI Radeon HD 3550&#8243;<br />
AMD95C5.2 = &#8220;ATI Radeon HD 3550&#8243;<br />
AMD9591.1 = &#8220;ATI Radeon HD 3600 Series&#8221;<br />
AMD9581.2 = &#8220;ATI Radeon HD 3600 Series&#8221;<br />
AMD9583.1 = &#8220;ATI Radeon HD 3600 Series&#8221;<br />
AMD9598.4 = &#8220;ATI Radeon HD 3730&#8243;<br />
AMD9505.4 = &#8220;ATI Radeon HD 3850&#8243;<br />
AMD95C5.3 = &#8220;ATI Radeon HD 4230&#8243;<br />
AMD95C5.4 = &#8220;ATI Radeon HD 4230&#8243;<br />
AMD95C5.5 = &#8220;ATI Radeon HD 4250&#8243;<br />
AMD95C5.6 = &#8220;ATI Radeon HD 4250&#8243;<br />
AMD95C5.7 = &#8220;ATI Radeon HD 4300 Series&#8221;<br />
AMD9552.3 = &#8220;ATI Radeon HD 4300/4500 Series&#8221;<br />
AMD9598.5 = &#8220;ATI Radeon HD 4570&#8243;<br />
AMD9505.5 = &#8220;ATI Radeon HD 4730&#8243;<br />
AMD9505.6 = &#8220;ATI Radeon HD 4730&#8243;<br />
AMD9505.7 = &#8220;ATI Radeon HD 4750&#8243;<br />
AMD9505.8 = &#8220;ATI Radeon HD 4750&#8243;<br />
AMD68E1.11 = &#8220;ATI Radeon HD 5400 Series&#8221;<br />
AMD68F9.4 = &#8220;ATI Radeon HD 6230&#8243;<br />
AMD68E1.12 = &#8220;ATI Radeon HD 6230&#8243;<br />
AMD68F9.5 = &#8220;ATI Radeon HD 6250&#8243;<br />
AMD68E1.13 = &#8220;ATI Radeon HD 6250&#8243;<br />
AMD68F9.6 = &#8220;ATI Radeon HD 6290&#8243;<br />
AMD68F9.7 = &#8220;ATI Radeon HD 6350&#8243;<br />
AMD68E1.14 = &#8220;ATI Radeon HD 6350&#8243;<br />
AMD68DA.1 = &#8220;ATI Radeon HD 6390&#8243;<br />
AMD68DA.2 = &#8220;ATI Radeon HD 6490&#8243;<br />
AMD68D9.1 = &#8220;ATI Radeon HD 6510&#8243;<br />
AMD68D9.2 = &#8220;ATI Radeon HD 6610&#8243;<br />
AMD68BE.1 = &#8220;ATI Radeon HD 6750&#8243;<br />
AMD68F9.8 = &#8220;ATI Radeon HD 7350&#8243;<br />
AMD68E1.15 = &#8220;ATI Radeon HD 7350&#8243;<br />
AMD9480.1 = &#8220;ATI Radeon HD4650&#8243;<br />
AMD9552.4 = &#8220;VisionTek Radeon 4350&#8243;<br />
AMD955F.2 = &#8220;VisionTek Radeon 4350&#8243;<br />
AMD944A.4 = &#8220;ATI Radeon HD 4800 Series&#8221;<br />
AMD9552.5 = &#8220;VisionTek Radeon 4350&#8243;<br />
AMD955F.3 = &#8220;VisionTek Radeon 4350&#8243;<br />
AMD9598.6 = &#8220;VisionTek Radeon HD 2600 Pro&#8221;<br />
AMD9598.7 = &#8220;VisionTek Radeon HD 2600 XT&#8221;<br />
AMD68E1.16 = &#8220;VisionTek Radeon HD 5450&#8243;<br />
AMD68F9.9 = &#8220;AMD Radeon HD 6350A Graphics&#8221;<br />
AMD6759.2 = &#8220;AMD Radeon HD 6570 Graphics&#8221;<br />
AMD68BE.2 = &#8220;AMD Radeon HD 6750 Graphics&#8221;<br />
AMD94C3.16 = &#8220;ATI Radeon HD 2400 PRO&#8221;<br />
AMD94C3.17 = &#8220;ATI Radeon HD 3410&#8243;<br />
AMD9589.2 = &#8220;ATI Radeon HD 3610&#8243;<br />
AMD68F9.10 = &#8220;ATI Radeon HD 6350 Graphics&#8221;<br />
AMD954F.1 = &#8220;ATI Radeon HD 4550&#8243;<br />
AMD954F.2 = &#8220;ATI Radeon HD 4550&#8243;<br />
AMD9555.1 = &#8220;ATI Radeon HD 4550&#8243;<br />
AMD9498.2 = &#8220;ATI Radeon HD 4650&#8243;<br />
AMD9498.3 = &#8220;ATI Radeon HD 4650&#8243;<br />
AMD9498.4 = &#8220;ATI Radeon HD 4650&#8243;<br />
AMD9498.5 = &#8220;ATI Radeon HD 4670&#8243;<br />
AMD9498.6 = &#8220;ATI Radeon HD 4670&#8243;<br />
AMD94B3.1 = &#8220;ATI Radeon HD 4770&#8243;<br />
AMD944A.5 = &#8220;ATI Radeon HD 4800 Series&#8221;<br />
AMD944C.1 = &#8220;ATI Radeon HD 4830&#8243;<br />
AMD944C.2 = &#8220;ATI Radeon HD 4830&#8243;<br />
AMD9442.1 = &#8220;ATI Radeon HD 4850&#8243;<br />
AMD9442.2 = &#8220;ATI Radeon HD 4850&#8243;<br />
AMD9440.1 = &#8220;ATI Radeon HD 4870&#8243;<br />
AMD9440.2 = &#8220;ATI Radeon HD 4870&#8243;<br />
AMD9440.3 = &#8220;ATI Radeon HD 4870&#8243;<br />
AMD9440.4 = &#8220;ATI Radeon HD 4870&#8243;<br />
AMD9441.1 = &#8220;ATI Radeon HD 4870 X2&#8243;<br />
AMD68E1.17 = &#8220;ATI Radeon HD 5400 Series&#8221;<br />
AMD68E1.18 = &#8220;ATI Radeon HD 5400 Series&#8221;<br />
AMD9555.2 = &#8220;ATI Radeon HD4300/HD4500 series&#8221;<br />
AMD954F.3 = &#8220;XFX Radeon HD 4570&#8243;<br />
AMD675F.2 = &#8220;AMD Radeon HD 6510 Series&#8221;<br />
AMD68BE.3 = &#8220;AMD Radeon HD 6750&#8243;<br />
AMD68BF.2 = &#8220;AMD Radeon HD 6750&#8243;<br />
AMD68FA.3 = &#8220;AMD Radeon HD 7350&#8243;<br />
AMD68C1.1 = &#8220;ATI Radeon HD 5000 Series&#8221;<br />
AMD68E0.1 = &#8220;ATI Radeon HD 5400 Series&#8221;<br />
AMD68E1.19 = &#8220;ATI Radeon HD 6350&#8243;<br />
AMD94C3.18 = &#8220;ATI Radeon HD 2350 Series&#8221;<br />
AMD94C3.19 = &#8220;ATI Radeon HD 2400 PRO&#8221;<br />
AMD94C3.20 = &#8220;ATI Radeon HD 2400 PRO&#8221;<br />
AMD94C3.21 = &#8220;ATI Radeon HD 2400 PRO&#8221;<br />
AMD94C3.22 = &#8220;ATI Radeon HD 2400 PRO&#8221;<br />
AMD94C3.23 = &#8220;ATI Radeon HD 2400 PRO&#8221;<br />
AMD95C0.2 = &#8220;ATI Radeon HD 3550&#8243;<br />
AMD95C0.3 = &#8220;ATI Radeon HD 3570&#8243;<br />
AMD9589.3 = &#8220;ATI Radeon HD 3600 Series&#8221;<br />
AMD95C5.8 = &#8220;ATI Radeon HD 4250&#8243;<br />
AMD95C0.4 = &#8220;ATI Radeon HD 4250&#8243;<br />
AMD95C5.9 = &#8220;ATI Radeon HD 4250&#8243;<br />
AMD9552.6 = &#8220;ATI Radeon HD 4300/4500 Series&#8221;<br />
AMD9553.1 = &#8220;ATI Radeon HD 4300/4500 Series&#8221;<br />
AMD954F.4 = &#8220;ATI Radeon HD 4450&#8243;<br />
AMD954F.5 = &#8220;ATI Radeon HD 4520&#8243;<br />
AMD9598.8 = &#8220;ATI Radeon HD 4570&#8243;<br />
AMD9598.9 = &#8220;ATI Radeon HD 4580&#8243;<br />
AMD9540.1 = &#8220;ATI Radeon HD 4590&#8243;<br />
AMD9598.10 = &#8220;ATI Radeon HD 4610&#8243;<br />
AMD9490.1 = &#8220;ATI Radeon HD 4710&#8243;<br />
AMD9505.9 = &#8220;ATI Radeon HD 4730&#8243;<br />
AMD9505.10 = &#8220;ATI Radeon HD 4750&#8243;<br />
AMD9501.3 = &#8220;ATI Radeon HD 4750&#8243;<br />
AMD9505.11 = &#8220;ATI Radeon HD 4750&#8243;<br />
AMD944A.6 = &#8220;ATI Radeon HD 4800 Series&#8221;<br />
AMD944E.1 = &#8220;ATI Radeon HD 4810 Series&#8221;<br />
AMD944E.2 = &#8220;ATI Radeon HD 4810 series&#8221;<br />
AMD68E1.20 = &#8220;ATI Radeon HD 5400 Series&#8221;<br />
AMD68E1.21 = &#8220;ATI Radeon HD 5400 Series&#8221;<br />
AMD68F9.11 = &#8220;ATI Radeon HD 5450&#8243;<br />
AMD68F9.12 = &#8220;ATI Radeon HD 5450&#8243;<br />
AMD68F9.13 = &#8220;ATI Radeon HD 5450&#8243;<br />
AMD68F9.14 = &#8220;ATI Radeon HD 5470&#8243;<br />
AMD68E1.22 = &#8220;ATI Radeon HD 5470&#8243;<br />
AMD68F9.15 = &#8220;ATI Radeon HD 5490&#8243;<br />
AMD68F9.16 = &#8220;ATI Radeon HD 5530&#8243;<br />
AMD68DA.3 = &#8220;ATI Radeon HD 5630&#8243;<br />
AMD68D8.1 = &#8220;ATI Radeon HD 5690&#8243;<br />
AMD68D8.2 = &#8220;ATI Radeon HD 5730&#8243;<br />
AMD6899.1 = &#8220;ATI Radeon HD 5850X2&#8243;<br />
AMD68E1.23 = &#8220;ATI Radeon HD 6230&#8243;<br />
AMD68F9.17 = &#8220;ATI Radeon HD 6230&#8243;<br />
AMD68F9.18 = &#8220;ATI Radeon HD 6350&#8243;<br />
AMD68F9.19 = &#8220;ATI Radeon HD 6350&#8243;<br />
AMD68F9.20 = &#8220;ATI Radeon HD 6350&#8243;<br />
AMD68F9.21 = &#8220;ATI Radeon HD 6350 Graphics&#8221;<br />
AMD68DA.4 = &#8220;ATI Radeon HD 6390&#8243;<br />
AMD68DA.5 = &#8220;ATI Radeon HD 6490&#8243;<br />
AMD68D9.3 = &#8220;ATI Radeon HD 6510&#8243;<br />
AMD68D9.4 = &#8220;ATI Radeon HD 6510&#8243;<br />
AMD68D9.5 = &#8220;ATI Radeon HD 6610&#8243;<br />
AMD68BE.4 = &#8220;ATI Radeon HD 6750&#8243;<br />
AMD9555.3 = &#8220;ATI Radeon HD4300/HD4500 series&#8221;<br />
AMD95C0.5 = &#8220;Sapphire Radeon HD 3550&#8243;<br />
AMD9501.4 = &#8220;Sapphire Radeon HD 3690&#8243;<br />
AMD9505.12 = &#8220;Sapphire Radeon HD 3690&#8243;<br />
AMD9598.11 = &#8220;Sapphire Radeon HD 3730&#8243;<br />
AMD9598.12 = &#8220;Sapphire Radeon HD 3750&#8243;<br />
AMD954F.6 = &#8220;Sapphire Radeon HD4570&#8243;<br />
AMD6738.1 = &#8220;AMD Radeon HD 6800 Series&#8221;<br />
AMD6739.1 = &#8220;AMD Radeon HD 6850 X2&#8243;<br />
AMD94C3.24 = &#8220;ATI Radeon HD 2350 Series&#8221;<br />
AMD94C3.25 = &#8220;ATI Radeon HD 2400 LE&#8221;<br />
AMD9589.4 = &#8220;ATI Radeon HD 3600 Series&#8221;<br />
AMD9501.5 = &#8220;ATI Radeon HD 3690&#8243;<br />
AMD9505.13 = &#8220;ATI Radeon HD 3690&#8243;<br />
AMD95C5.10 = &#8220;ATI Radeon HD 4250&#8243;<br />
AMD95C5.11 = &#8220;ATI Radeon HD 4300 Series&#8221;<br />
AMD9552.7 = &#8220;ATI Radeon HD 4300/4500 Series&#8221;<br />
AMD954F.7 = &#8220;ATI Radeon HD 4450&#8243;<br />
AMD954F.8 = &#8220;ATI Radeon HD 4520&#8243;<br />
AMD9540.2 = &#8220;ATI Radeon HD 4590&#8243;<br />
AMD9598.13 = &#8220;ATI Radeon HD 4610&#8243;<br />
AMD9498.7 = &#8220;ATI Radeon HD 4700&#8243;<br />
AMD9490.2 = &#8220;ATI Radeon HD 4710&#8243;<br />
AMD9498.8 = &#8220;ATI Radeon HD 4720&#8243;<br />
AMD944E.3 = &#8220;ATI Radeon HD 4730 Series&#8221;<br />
AMD944A.7 = &#8220;ATI Radeon HD 4800 Series&#8221;<br />
AMD944E.4 = &#8220;ATI Radeon HD 4810 Series&#8221;<br />
AMD944E.5 = &#8220;ATI Radeon HD 4820&#8243;<br />
AMD68E1.24 = &#8220;ATI Radeon HD 5400 Series&#8221;<br />
AMD68E1.25 = &#8220;ATI Radeon HD 5400 Series&#8221;<br />
AMD68F9.22 = &#8220;ATI Radeon HD 5470&#8243;<br />
AMD68F9.23 = &#8220;ATI Radeon HD 5490&#8243;<br />
AMD68F9.24 = &#8220;ATI Radeon HD 5530&#8243;<br />
AMD68DA.6 = &#8220;ATI Radeon HD 5630&#8243;<br />
AMD68D8.3 = &#8220;ATI Radeon HD 5730&#8243;<br />
AMD68F9.25 = &#8220;ATI Radeon HD 6350&#8243;<br />
AMD68D9.6 = &#8220;ATI Radeon HD 6510&#8243;<br />
AMD68E1.26 = &#8220;AMD Radeon HD 6230&#8243;<br />
AMD6738.2 = &#8220;AMD Radeon HD 6870 X2&#8243;<br />
AMD6738.3 = &#8220;AMD Radeon HD 6870 X2&#8243;<br />
AMD68FA.4 = &#8220;AMD Radeon HD 7350&#8243;<br />
AMD68E1.27 = &#8220;AMD Radeon HD 7350&#8243;<br />
AMD675D.1 = &#8220;AMD Radeon HD 7570&#8243;<br />
AMD94C3.26 = &#8220;ATI Radeon HD 2400&#8243;<br />
AMD95C5.12 = &#8220;ATI Radeon HD 4230&#8243;<br />
AMD9552.8 = &#8220;ATI Radeon HD 4300/4500 Series&#8221;<br />
AMD954F.9 = &#8220;ATI Radeon HD 4450&#8243;<br />
AMD9598.14 = &#8220;ATI Radeon HD 4570&#8243;<br />
AMD9598.15 = &#8220;ATI Radeon HD 4580&#8243;<br />
AMD9490.3 = &#8220;ATI Radeon HD 4710&#8243;<br />
AMD9505.14 = &#8220;ATI Radeon HD 4750&#8243;<br />
AMD944A.8 = &#8220;ATI Radeon HD 4800 Series&#8221;<br />
AMD68E1.28 = &#8220;ATI Radeon HD 5400 Series&#8221;<br />
AMD68F9.26 = &#8220;ATI Radeon HD 5470&#8243;<br />
AMD68F9.27 = &#8220;ATI Radeon HD 5470&#8243;<br />
AMD68F9.28 = &#8220;ATI Radeon HD 5490&#8243;<br />
AMD68DA.7 = &#8220;ATI Radeon HD 5630&#8243;<br />
AMD68D9.7 = &#8220;ATI Radeon HD 5630&#8243;<br />
AMD68D8.4 = &#8220;ATI Radeon HD 5690&#8243;<br />
AMD68D8.5 = &#8220;ATI Radeon HD 5730&#8243;<br />
AMD68F9.29 = &#8220;ATI Radeon HD 6230&#8243;<br />
AMD68F9.30 = &#8220;ATI Radeon HD 6250&#8243;<br />
AMD68F9.31 = &#8220;ATI Radeon HD 6290&#8243;<br />
AMD68F9.32 = &#8220;ATI Radeon HD 6350&#8243;<br />
AMD68E1.29 = &#8220;ATI Radeon HD 6350&#8243;<br />
AMD68DA.8 = &#8220;ATI Radeon HD 6390&#8243;<br />
AMD68D9.8 = &#8220;ATI Radeon HD 6510&#8243;<br />
AMD68BE.5 = &#8220;ATI Radeon HD 6750&#8243;<br />
AMD9598.16 = &#8220;ATI Radeon HD3750&#8243;<br />
AMD94C3.27 = &#8220;Qimonda Radeon HD 2400 PRO&#8221;<br />
AMD9589.5 = &#8220;Qimonda Radeon HD 2600 PRO&#8221;<br />
AMD9588.1 = &#8220;Qimonda Radeon HD 2600 XT&#8221;<br />
AMD95C5.13 = &#8220;Qimonda Radeon HD 3450&#8243;<br />
AMD95C5.14 = &#8220;Qimonda Radeon HD 3450&#8243;<br />
AMD68F9.33 = &#8220;ATI Radeon HD 6230&#8243;<br />
AMD9591.2 = &#8220;VisionTek Radeon HD 2600/3600 Series&#8221;<br />
AMD68F9.34 = &#8220;ATI Radeon HD 6250&#8243;<br />
AMD68F9.35 = &#8220;ATI Radeon HD 6290&#8243;<br />
AMD9519.1 = &#8220;AMD FireStream 9170&#8243;<br />
AMD9452.1 = &#8220;AMD FireStream 9250&#8243;<br />
AMD9450.1 = &#8220;AMD FireStream 9270&#8243;<br />
AMD688D.1 = &#8220;AMD FireStream 9350&#8243;<br />
AMD688C.1 = &#8220;AMD FireStream 9370&#8243;<br />
AMD675F.3 = &#8220;AMD Radeon HD 5500 Series&#8221;<br />
AMD9803.1 = &#8220;AMD Radeon HD 6250 Graphics&#8221;<br />
AMD9805.1 = &#8220;AMD Radeon HD 6250 Graphics&#8221;<br />
AMD9807.1 = &#8220;AMD Radeon HD 6290 Graphics&#8221;<br />
AMD9802.1 = &#8220;AMD Radeon HD 6310 Graphics&#8221;<br />
AMD9804.1 = &#8220;AMD Radeon HD 6310 Graphics&#8221;<br />
AMD9806.1 = &#8220;AMD Radeon HD 6320 Graphics&#8221;<br />
AMD9642.1 = &#8220;AMD Radeon HD 6370D&#8221;<br />
AMD6770.1 = &#8220;AMD Radeon HD 6400 Series&#8221;<br />
AMD9644.1 = &#8220;AMD Radeon HD 6410D&#8221;<br />
AMD9645.1 = &#8220;AMD Radeon HD 6410D&#8221;<br />
AMD6779.1 = &#8220;AMD Radeon HD 6450&#8243;<br />
AMD964A.1 = &#8220;AMD Radeon HD 6530D&#8221;<br />
AMD9640.1 = &#8220;AMD Radeon HD 6550D&#8221;<br />
AMD6759.3 = &#8220;AMD Radeon HD 6570&#8243;<br />
AMD6758.1 = &#8220;AMD Radeon HD 6670&#8243;<br />
AMD68BA.1 = &#8220;AMD Radeon HD 6700 Series&#8221;<br />
AMD68BF.3 = &#8220;AMD Radeon HD 6700 Series&#8221;<br />
AMD673E.1 = &#8220;AMD Radeon HD 6700 Series&#8221;<br />
AMD6738.4 = &#8220;AMD Radeon HD 6800 Series&#8221;<br />
AMD6739.2 = &#8220;AMD Radeon HD 6800 Series&#8221;<br />
AMD689B.1 = &#8220;AMD Radeon HD 6800 Series&#8221;<br />
AMD6718.1 = &#8220;AMD Radeon HD 6900 Series&#8221;<br />
AMD6719.1 = &#8220;AMD Radeon HD 6900 Series&#8221;<br />
AMD671D.1 = &#8220;AMD Radeon HD 6900 Series&#8221;<br />
AMD671F.1 = &#8220;AMD Radeon HD 6900 Series&#8221;<br />
AMD9809.1 = &#8220;AMD Radeon HD 7310 Graphics&#8221;<br />
AMD9808.1 = &#8220;AMD Radeon HD 7340 Graphics&#8221;<br />
AMD683F.1 = &#8220;AMD Radeon HD 7700 Series&#8221;<br />
AMD679A.1 = &#8220;AMD Radeon HD 7900 Series&#8221;<br />
AMD6798.1 = &#8220;AMD Radeon HD 7900 Series&#8221;<br />
AMD683D.1 = &#8220;AMD Radeon HD7700 Series&#8221;<br />
AMD9649.1 = &#8220;AMD Radeon(TM) HD 6480G&#8221;<br />
AMD68E0.2 = &#8220;ATI Mobility Radeon HD 5000 Series&#8221;<br />
AMD9616.1 = &#8220;ATI Radeon 3000 Graphics&#8221;<br />
AMD9611.1 = &#8220;ATI Radeon 3100 Graphics&#8221;<br />
AMD94C7.1 = &#8220;ATI Radeon HD 2350&#8243;<br />
AMD94C3.28 = &#8220;ATI Radeon HD 2400 Series&#8221;<br />
AMD94C1.10 = &#8220;ATI Radeon HD 2400 Series&#8221;<br />
AMD94CC.1 = &#8220;ATI Radeon HD 2400 Series&#8221;<br />
AMD9589.6 = &#8220;ATI Radeon HD 2600 PRO&#8221;<br />
AMD958A.1 = &#8220;ATI Radeon HD 2600 X2 Series&#8221;<br />
AMD9588.2 = &#8220;ATI Radeon HD 2600 XT&#8221;<br />
AMD9405.1 = &#8220;ATI Radeon HD 2900 GT&#8221;<br />
AMD9403.1 = &#8220;ATI Radeon HD 2900 PRO&#8221;<br />
AMD9400.3 = &#8220;ATI Radeon HD 2900 XT&#8221;<br />
AMD9610.1 = &#8220;ATI Radeon HD 3200 Graphics&#8221;<br />
AMD9614.1 = &#8220;ATI Radeon HD 3300 Graphics&#8221;<br />
AMD95C0.6 = &#8220;ATI Radeon HD 3400 Series&#8221;<br />
AMD95C5.15 = &#8220;ATI Radeon HD 3400 Series&#8221;<br />
AMD9598.17 = &#8220;ATI Radeon HD 3600 Series&#8221;<br />
AMD9501.6 = &#8220;ATI Radeon HD 3800 Series&#8221;<br />
AMD9505.15 = &#8220;ATI Radeon HD 3800 Series&#8221;<br />
AMD9507.1 = &#8220;ATI Radeon HD 3830&#8243;<br />
AMD9513.1 = &#8220;ATI Radeon HD 3850 X2&#8243;<br />
AMD9513.2 = &#8220;ATI Radeon HD 3850 X2&#8243;<br />
AMD950F.1 = &#8220;ATI Radeon HD 3870 X2&#8243;<br />
AMD9710.1 = &#8220;ATI Radeon HD 4200&#8243;<br />
AMD9715.1 = &#8220;ATI Radeon HD 4250&#8243;<br />
AMD9714.1 = &#8220;ATI Radeon HD 4290&#8243;<br />
AMD954F.10 = &#8220;ATI Radeon HD 4300/4500 Series&#8221;<br />
AMD9540.3 = &#8220;ATI Radeon HD 4550&#8243;<br />
AMD9490.4 = &#8220;ATI Radeon HD 4600 Series&#8221;<br />
AMD9498.9 = &#8220;ATI Radeon HD 4600 Series&#8221;<br />
AMD944E.6 = &#8220;ATI Radeon HD 4700 Series&#8221;<br />
AMD944E.7 = &#8220;ATI Radeon HD 4700 Series&#8221;<br />
AMD94B4.1 = &#8220;ATI Radeon HD 4700 Series&#8221;<br />
AMD94B3.2 = &#8220;ATI Radeon HD 4770&#8243;<br />
AMD94B5.1 = &#8220;ATI Radeon HD 4770&#8243;<br />
AMD9440.5 = &#8220;ATI Radeon HD 4800 Series&#8221;<br />
AMD9442.3 = &#8220;ATI Radeon HD 4800 Series&#8221;<br />
AMD944C.3 = &#8220;ATI Radeon HD 4800 Series&#8221;<br />
AMD9460.1 = &#8220;ATI Radeon HD 4800 Series&#8221;<br />
AMD9462.1 = &#8220;ATI Radeon HD 4800 Series&#8221;<br />
AMD9443.1 = &#8220;ATI Radeon HD 4850 X2&#8243;<br />
AMD9441.2 = &#8220;ATI Radeon HD 4870 X2&#8243;<br />
AMD68F9.36 = &#8220;ATI Radeon HD 5450&#8243;<br />
AMD68DA.9 = &#8220;ATI Radeon HD 5500 Series&#8221;<br />
AMD68D9.9 = &#8220;ATI Radeon HD 5570&#8243;<br />
AMD68B9.1 = &#8220;ATI Radeon HD 5600/5700&#8243;<br />
AMD68D8.6 = &#8220;ATI Radeon HD 5670&#8243;<br />
AMD68B8.2 = &#8220;ATI Radeon HD 5700 Series&#8221;<br />
AMD68BE.6 = &#8220;ATI Radeon HD 5700 Series&#8221;<br />
AMD6898.1 = &#8220;ATI Radeon HD 5800 Series&#8221;<br />
AMD6899.2 = &#8220;ATI Radeon HD 5800 Series&#8221;<br />
AMD689E.1 = &#8220;ATI Radeon HD 5800 Series&#8221;<br />
AMD689C.3 = &#8220;ATI Radeon HD 5900 Series&#8221;<br />
</div></div>
]]></content:encoded>
			<wfw:commentRss>http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-14-february/feed</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Kingdoms of Amalur Reckoning Benchmark</title>
		<link>http://benchmark3d.com/kingdoms-of-amalur-reckoning-benchmark</link>
		<comments>http://benchmark3d.com/kingdoms-of-amalur-reckoning-benchmark#comments</comments>
		<pubDate>Mon, 13 Feb 2012 22:01:21 +0000</pubDate>
		<dc:creator>BenchmarK3D</dc:creator>
				<category><![CDATA[Benchmarks]]></category>

		<guid isPermaLink="false">http://benchmark3d.com/?p=6810</guid>
		<description><![CDATA[Kingdoms of Amalur Reckoning is a action oriented Role Playing Game developed by Big Huge Games and published by EA and 38 Stuidos. Although the game is not very hardware intensive I thought I should see how the game performs / reacts under different conditions. Methodology Kingdoms of Amalur Reckoning is updated to version 1.0.0.1. [...]]]></description>
			<content:encoded><![CDATA[<p>Kingdoms of Amalur Reckoning is a action oriented Role Playing Game developed by Big Huge Games and published by EA and 38 Stuidos. Although the game is not very hardware intensive I thought I should see how the game performs / reacts under different conditions.</p>
<div class="center">
<h3>Methodology</h3>
</div>
<p>Kingdoms of Amalur Reckoning is updated to <strong>version 1.0.0.1</strong>.</p>
<p><strong>Game settings</strong> are the following: 1680&#215;1050; Shader Complexity = Standard; Post-Processing = Enabled; Texture Quality = High; Vegetation = Enabled; Shadow Quality = Highest; Anisotropy = Slider to Max.</p>
<p>All tests are done in the area right after exiting the <strong>Well of Souls</strong>. Each test consists of 3 runs of 60 seconds.</p>
<p><strong>FPS</strong> was recorded using <a rel="nofollow" href="http://www.fraps.com/download.php" title="Beepa Fraps" target="_blank"><strong>Beepa Fraps 3.4.7</strong></a>.<br />
<strong>CPU usage</strong> was recorded using Windows Performance Monitor. <em><strong>Processor(_Total)</strong></em> with a <strong>sample interval of 1 second</strong>.<br />
<strong>GPU Usage</strong> was recorded using <a rel="nofollow" href="http://event.msi.com/vga/afterburner/download.htm" title="MSI Afterburner" target="_blank"><strong>MSI Afterburner 2.2.0 Beta</strong></a>.</p>
<div class="center"><strong>Test System Specifications</strong></div>
<div class="spectable">
<table class="editorTblTablecenter editorTblSize100 editorTblStyleStyle3">
<tbody>
<tr class="tblEven">
<th colspan="2">Test Hardware | Kingdoms of Amalur Reckoning Benchmark</th>
</tr>
<tr class="tblRow">
<th>Processor</th>
<td><strong>Intel Core i5-2500K (Sandy Bridge)</strong><br />
<strong>3.3 GHz, OC = 4.5 GHz</strong>, 6 MB L3 Cache, power-saving settings disabled, Turbo Boost disabled.</td>
</tr>
<tr class="tblEven">
<th>Motherboard</th>
<td><strong>MSI P67-C43-B3</strong>, Intel P67 Chipset</td>
</tr>
<tr class="tblRow">
<th>Memory</th>
<td><strong>2 x 2 GB DDR3 1600MHZ</strong></td>
</tr>
<tr class="tblEven">
<th>Hard Drives</th>
<td>
<p><strong>WD 500 GB SATA III</strong> (OS)</p>
<p><strong>Samsung 750 GB Sata II</strong> (Game)</p>
</td>
</tr>
<tr class="tblRow">
<th>Graphics Card</th>
<td><strong>Sapphire HD6950 1 GB</strong></td>
</tr>
<tr class="tblEven">
<th>Power Supply</th>
<td><strong>Corsair TX 650 W</strong></td>
</tr>
<tr class="tblEven">
<th colspan="2">System Software And Drivers</th>
</tr>
<tr class="tblRow">
<th>Operating System</th>
<td>
Windows XP x32 SP3<br />
Windows XP x64 SP2<br />
Windows 7 x32 SP1<br />
Windows 7 x64 SP1<br />
Windows 8 Developer Preview x32<br />
Windows 8 Developer Preview x64
</td>
</tr>
<tr class="tblRow">
<th>Driver</th>
<td>
<strong>AMD Catalyst 12.1 WHQL<br />
AMD Catalyst 8.88.5.4 </strong>( Windows 8 )</td>
</tr>
</tbody>
</table>
</div>
<div style="clear:both;"></div>
<p></p>
<p>First of all let&#8217;s see how Kingdoms of Amalur Reckoning is performing under three operating systems from Microsoft: Windows XP, Windows 7 and Windows 8. This benchmark will feature tests in both architectures: 32-bit or x86 and 64-bit or x64.</p>
<div class="center">
<h3>Operating Systems Comparison</h3>
<p><img src="http://cdn2.benchmark3d.com/benchmarks/Kingdoms-of-Amalur-Reckoning-Benchmark/Kingdoms_of_Amalur_Reckoning_OS.jpg" width="700" height="351" title="Kingdoms of Amalur Reckoning - Operating Systems Comparison" /></div>
<p>It appears that no matter the operating system performance will be the same. There is a slight increase in minimum FPS in Windows XP but that is the only difference between the OSs and a rather small one.</p>
<p>Developers recommend a quad core CPU, let&#8217;s find out how much processing power Kingdoms of Amalur Reckoning really needs.</p>
<div class="center">
<h3>CPU and Cores Comparison</h3>
<p><img src="http://cdn2.benchmark3d.com/benchmarks/Kingdoms-of-Amalur-Reckoning-Benchmark/Kingdoms_of_Amalur_Reckoning_CPU.jpg" width="700" height="352" title="Kingdoms of Amalur Reckoning - CPU and Cores Comparison" /></div>
<table style="text-align:center; width:500px; vertical-align:middle;border-bottom:1 dotted #ccc;margin-left: auto;margin-right: auto;">
<tr>
<td></td>
<td style="background:#369;color:#fff;"><strong>CPU Usage</strong></td>
<td style="background:#369;color:#fff;"><strong>GPU Usage</strong></td>
</tr>
<tr>
<td style="background:#369;color:#fff;">1 Core</td>
<td>100%</td>
<td>28%</td>
</tr>
<tr>
<td style="background:#369;color:#fff;">1 Core OC</td>
<td>100%</td>
<td>30%</td>
</tr>
<tr>
<td style="background:#369;color:#fff;">2 Cores</td>
<td>53%</td>
<td>99%</td>
</tr>
<tr>
<td style="background:#369;color:#fff;">2 Cores OC</td>
<td>39%</td>
<td>99%</td>
</tr>
<tr>
<td style="background:#369;color:#fff;">3 Cores</td>
<td>34%</td>
<td>99%</td>
</tr>
<tr>
<td style="background:#369;color:#fff;">3 Cores OC</td>
<td>25%</td>
<td>99%</td>
</tr>
<tr>
<td style="background:#369;color:#fff;">4 Cores</td>
<td>25%</td>
<td>99%</td>
</tr>
<tr>
<td style="background:#369;color:#fff;">4 Cores OC</td>
<td>20%</td>
<td>99%</td>
</tr>
</table>
<p></p>
<p>The game is not CPU intensive at all, with 2 of the 4 cores of a 2500K disabled, I was still able to fuel the game with the needed CPU processing power and the CPU Usage was only 50%; the game ran smooth without any FPS or GPU usage drops.</p>
<p>On the other hand the game couldn&#8217;t use more than 2 cores but that&#8217;s just because it doesn&#8217;t need more than that, you really don&#8217;t need a quad core to run this game at the highest settings but don&#8217;t think that 2 cores from a 2500k equals two cores from a e2100 for example, these are apples and oranges.</p>
<p>Tests showed that the GPU driver used isn&#8217;t really important, all drivers I tested with Kingdoms of Amalur Reckoning delivered the same frame rates.</p>
<div class="center">
<h3>AMD Catalyst Drivers Comparison</h3>
<p><img src="http://cdn2.benchmark3d.com/benchmarks/Kingdoms-of-Amalur-Reckoning-Benchmark/Kingdoms_of_Amalur_Reckoning_Catalyst.jpg" width="700" height="351" title="Kingdoms of Amalur Reckoning - AMD Catalyst Drivers Comparison" /></div>
<div class="center">
<h3>Settings Comparison</h3>
</div>
<ul>
<li><strong>Low</strong>: 1680&#215;1050; Shader Complexity = Simple; Post-Processing = Disabled; Texture Quality = Low; Vegetation = Disabled; Shadow Quality = None; Anisotropy = Slider to Lowest.</li>
<li><strong>Medium</strong>: 1680&#215;1050; Shader Complexity = Standard; Post-Processing = Enabled; Texture Quality = Medium; Vegetation = Enabled; Shadow Quality = Normal; Anisotropy = Slider to Middle.</li>
<li><strong>High</strong>: 1680&#215;1050; Shader Complexity = Standard; Post-Processing = Enabled; Texture Quality = High; Vegetation = Enabled; Shadow Quality = Highest; Anisotropy = Slider to Max.</li>
</ul>
<div class="center"><img src="http://cdn2.benchmark3d.com/benchmarks/Kingdoms-of-Amalur-Reckoning-Benchmark/Kingdoms_of_Amalur_Reckoning_Settings.jpg" width="700" height="352" title="Kingdoms of Amalur Reckoning - Settings Comparison" /></div>
<p>Disabling Shadows results in a huge FPS increase, a 170% increase to be more exact. Other settings don&#8217;t have a big impact on performance, disabling or lowering either one will only give you a few extra frames per second. It&#8217;s good to know that disabling shadows will almost triple performance !</p>
<div class="center">
<h3>Image Quality Comparison</h3>
<p><a target="_blank" href="http://cdn2.benchmark3d.com/benchmarks/Kingdoms-of-Amalur-Reckoning-Benchmark/Kingdoms_of_Amalur_Reckoning_IQ.gif" title="Kingdoms of Amalur Reckoning Image Quality Comparison"><img src="http://cdn2.benchmark3d.com/benchmarks/Kingdoms-of-Amalur-Reckoning-Benchmark/Kingdoms_of_Amalur_Reckoning_IQ_s.gif" width="400" height="250" title="Kingdoms of Amalur Reckoning Image Quality Comparison" /><br />
<em style="padding-left:500px;"><strong>Click to Enlarge</strong></em></a></div>
<div class="center">
<h3>Conclusion</h3>
</div>
<p>So there you have it, here is a recap:</p>
<p><strong>1.</strong> Kingdoms of Amalur Reckoning is a not a demanding game and will work with recent low-end/mainstream hardware.<br />
<strong>2.</strong> A quad-core processor is not necessary to run the game at the maximum settings.<br />
<strong>3.</strong> The game will perform the same no matter the operating system.<br />
<strong>4.</strong> Performance will be similar with all recent AMD drivers.<br />
<strong>5.</strong> Disabling Shadows will improve FPS with <strong>a staggering 170%</strong> !</p>
]]></content:encoded>
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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Mass Effect 3 PC Demo Coming February 14th 2012</title>
		<link>http://benchmark3d.com/mass-effect-3-pc-demo-coming-february-14th-2012</link>
		<comments>http://benchmark3d.com/mass-effect-3-pc-demo-coming-february-14th-2012#comments</comments>
		<pubDate>Mon, 13 Feb 2012 16:04:51 +0000</pubDate>
		<dc:creator>BenchmarK3D</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://benchmark3d.com/?p=6799</guid>
		<description><![CDATA[If you&#8217;re a Mass Effect fan you already know this: Mass Effect 3 PC Demo will be released tomorrow, February 14th 2012. Mass Effect 3 was voted the most anticipated game of 2012. Mass Effect 3 Demo begins right in the middle of the action: when Earth is attacked by the Reapers. The demo will [...]]]></description>
			<content:encoded><![CDATA[<p>
If you&#8217;re a Mass Effect fan you already know this: <strong>Mass Effect 3 PC Demo</strong> will be released tomorrow, February 14th 2012.</p>
<p>Mass Effect 3 was voted the most anticipated game of 2012. Mass Effect 3 Demo begins right in the middle of the action: when Earth is attacked by the Reapers. The demo will be fairly short but after you finish it you can try the four coop missions included, the demo features two coop maps from the full game. </p>
<p>Mass Effect 3 will be released on <strong>March 6, 2012</strong> on PC, XBOX360 and PS3.</p>
<p>More info at <a rel="nofollow" href="http://masseffect.bioware.com/about/demo/" title="Mass Effect 3 Website" target="_blank"><strong>Bioware&#8217;s Mass Effect 3 Website</strong></a>.</p>
<div class="center"><img src="http://benchmark3d.com/wp-content/uploads/2011/10/Mass-Effect-3-banner.jpg" alt="Mass Effect 3" title="Mass Effect 3" width="586" height="230" class="alignnone size-full wp-image-4796" /></div>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>AMD Catalyst 12.3 RC 8.95 31 January Benchmark</title>
		<link>http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-31-january-benchmark</link>
		<comments>http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-31-january-benchmark#comments</comments>
		<pubDate>Mon, 13 Feb 2012 13:48:59 +0000</pubDate>
		<dc:creator>BenchmarK3D</dc:creator>
				<category><![CDATA[Benchmarks]]></category>

		<guid isPermaLink="false">http://benchmark3d.com/?p=6778</guid>
		<description><![CDATA[Last week was exhausting and I didn&#8217;t have the time necessary to do any benchmarks/tests, sorry for that. You might notice some changes in the methodology, I removed two tests: Unigine Heaven and S.T.A.L.K.E.R. but I added three more: 3DMark11, Unigine Sanctuary and Unigine Tropics. The reasons behind the changes are simple. Apparently Unigine Heaven [...]]]></description>
			<content:encoded><![CDATA[<p>Last week was exhausting and I didn&#8217;t have the time necessary to do any benchmarks/tests, sorry for that.</p>
<p>You might notice some changes in the methodology, I removed two tests: Unigine Heaven and S.T.A.L.K.E.R. but I added three more: 3DMark11, Unigine Sanctuary and Unigine Tropics. The reasons behind the changes are simple. Apparently Unigine Heaven has some incompatibilities with my motherboard and has a bad habit of crashing. I tested all hardware parts individually, they are fine. Furthermore Unigine Heaven minimum FPS is recorded at the very start of the test and that is not OK; minimum FPS was always very unstable. </p>
<p>On the other hand, S.T.A.L.K.E.R tests took very very long to complete (~2h) and I hate waiting that long for just one test to finish.</p>
<p>Based on your comments, I made a financial effort and got 3DMark11 Pro (didn&#8217;t pay the full price but it didn&#8217;t come cheap either). Unigine Sanctuary and Tropics might be a bit old but I haven&#8217;t encountered any issues with them; plus both feature all major APIs (DirectX 9-10-11 and OpenGL).</p>
<p>Hope you like the changes. Anyways, to test <a href="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-31-january" title="AMD Catalyst 12.3 RC 8.95 31 January" target="_blank">AMD Catalyst 12.3 RC 8.95 31 January</a> I will compare it to 12.1 WHQL and 8.95 17 January.</p>
<div class="center"><strong>Tested Drivers and Information</strong></div>
<p>Prior to installing a driver, a sweep was done in safe-mode using Phyxion Driver Sweeper.</p>
<div id="drvtable">
<table width="720" border="1" class="center" >
<tr align="center">
<td width="92"><strong>Catalyst Version</strong></td>
<td width="74"><strong>2D Driver</strong></td>
<td width="86"><strong>3D Driver</strong></td>
<td width="99"><strong>OpenGL Driver</strong></td>
<td width="121"><strong>Driver Packaging Version</strong></td>
<td width="111"><strong>CCC Version</strong></td>
<td width="35"><strong>CCC</strong></td>
</tr>
<tr align="center">
<td><strong>12.1 WHQL</strong></td>
<td class="fonttable">8.01.01.1223</td>
<td class="fonttable">7.14.10.0887</td>
<td class="fonttable">6.14.10.11399</td>
<td class="fonttable">8.93-111205a-132104C-ATI</td>
<td class="fonttable">2011.1205.2215.39827</td>
<td class="fonttable">12.1</td>
</tr>
<tr align="center">
<td><strong>8.95 17 January</strong></td>
<td class="fonttable">8.01.01.1234</td>
<td class="fonttable">7.14.10.0893</td>
<td class="fonttable">6.14.10.11543</td>
<td class="fonttable">8.95-120117a-131901E-ATI</td>
<td class="fonttable">2012.0117.2009.36062</td>
<td class="fonttable">N/A</td>
</tr>
<tr align="center">
<td><strong>8.95 31 January</strong></td>
<td class="fonttable">8.01.01.1235</td>
<td class="fonttable">7.14.10.0894</td>
<td class="fonttable">6.14.10.11552</td>
<td class="fonttable">8.95-120131a-132694E-ATI</td>
<td class="fonttable">2012.0131.2220.39925</td>
<td class="fonttable">12.3</td>
</tr>
</table>
</div>
<div class="center"><strong>Tests and Settings</strong></div>
<p>All 3 drivers are tested in 5 synthetic benchmarks and 5 games.</p>
<ul>
<ol><strong>1. 3DMark06 1.02 Professional Edition </strong>- 1680&#215;1050 &#8211; 2xAA &#8211; Anti Aliasing Quality = 0 &#8211; 4xAF &#8211; Shader Model 2.0 = Return to Proxycon + Firefly Forest &#8211; HDR/Shader Model 3.0 = Canyon Flight + Deep Freeze &#8211; 2 Runs.</ol>
<ol><strong>2. 3DMark11 1.0.3 Professional Edition </strong>- 1680&#215;1050 &#8211; 2xMSAA &#8211; 4xAF &#8211; Graphic Tests 1-4 &#8211; 2 Runs.</ol>
<ol><strong>3. Unigine &#8211; Sanctuary 2.3</strong> &#8211; 1680&#215;1050 &#8211; 2xAA &#8211; 4xAF &#8211; High Shaders &#8211; Ambient Occlusion = OFF &#8211; 2 Runs.</ol>
<ol><strong>4. Unigine &#8211; Tropics 1.3</strong> &#8211; 1680&#215;1050 &#8211; 2xAA &#8211; 4xAF &#8211; High Shaders &#8211; Ambient Occlusion = ON &#8211; Reflections = ON &#8211; 2 Runs.</ol>
<ol><strong>5. Cinebench x64 11.5</strong> &#8211; 3 Runs.</ol>
<ol><strong>6. Crysis 2 1.9</strong> <em>using Adrenaline Benchmark Tool</em> &#8211; Extreme Preset &#8211; 1680&#215;1050 &#8211; 4xAA &#8211; Hi-Res Textures &#8211; Central Park &#8211; 3 Runs.</ol>
<ol><strong>7. Metro 2033</strong> <em>using Update 1.2 Benchmark Tool</em> &#8211; Very High Settings &#8211; 1680&#215;1050 &#8211; 16xAF – No AA for DirectX 9 and 4xMSAA for DirectX 10 and DirectX 11 &#8211; 3 Runs.</ol>
<ol><strong>8. DiRT 3</strong> &#8211; Ultra Preset &#8211; 1680&#215;1050 &#8211; 8xMSAA &#8211; 3 Runs</ol>
<ol><strong>9. Battlefield 3</strong> &#8211; Ultra Preset &#8211; 1680&#215;1050 &#8211; 4xMSAA &#8211; 16xAF &#8211; Multiplayer @ Strike at Karkand (32p map, Large Conquest), main street: US Deployment -> B Flag &#8211; 3 Runs x 60s.</ol>
<ol><strong>10. Elder Scrolls V: Skyrim</strong> <em>v1.4</em> &#8211; Ultra Preset &#8211; 1680&#215;1050 &#8211; 8xAA &#8211; 16xAF &#8211; Tested in the area East of Rorikstead &#8211; 3 Runs x 60s.</ol>
</ul>
<p>All synthetic benchmarks were ran 2 times except Cinebench (3 runs), all games were ran 3 times.</p>
<div class="center"><strong>Test System Specifications</strong></div>
<div class="spectable" align="center">
<table class="editorTblTablecenter editorTblSize100 editorTblStyleStyle3" class="center">
<tbody>
<tr class="tblEven" align="center">
<th colspan="2">Test Hardware | AMD Catalyst 8.95 31 January Benchmark</th>
</tr>
<tr class="tblRow" align="center">
<th width="157" height="80">Processor</th>
<td width="374"><strong>Intel Core i5-2500K (Sandy Bridge)</strong></p>
<p><strong>4.5 GHz</strong>, 6 MB L3 Cache, power-saving settings disabled, Turbo Boost disabled.</td>
</tr>
<tr class="tblEven">
<th height="35">Motherboard</th>
<td align="center"><strong>MSI P67-C43-B3</strong>, Intel P67 Chipset</td>
</tr>
<tr class="tblRow">
<th height="35">Memory</th>
<td align="center"><strong>2 x 2 GB DDR3 1600MHZ</strong></td>
</tr>
<tr class="tblEven">
<th height="35">Hard Drives</th>
<td align="center">
<p><strong>WD 500 GB SATA III</strong> (OS)</p>
<p><strong>Samsung 750 GB Sata II</strong> (Game)</p>
</td>
</tr>
<tr class="tblRow">
<th height="35">Graphics Card</th>
<td align="center"><strong>Sapphire HD6950 1 GB</strong></td>
</tr>
<tr class="tblEven">
<th height="35">Power Supply</th>
<td align="center"><strong>Corsair TX 650 W</strong></td>
</tr>
<tr class="tblEven">
<th colspan="2">System Software And Drivers</th>
</tr>
<tr class="tblRow">
<th>Operating System</th>
<td align="center">Windows 7 SP1 x64</td>
</tr>
</tbody>
</table>
</div>
<div style="clear:both;"></div>
<p></p>
<p><strong>Table of Contents:</p>
<p><a href="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-31-january-benchmark">Page 1 &#8211; Introduction</a><br />
<a href="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-31-january-benchmark/2">Page 2 &#8211; 3DMark06,3DMark11,Cinebench and Unigine</a><br />
<a href="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-31-january-benchmark/3">Page 3 &#8211; Crysis 2, Metro2033, Battlefield 3, DiRT 3 and Skyrim</a><br />
<a href="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-31-january-benchmark/4">Page 4 &#8211; Conclusion</a></strong></p>
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<a href="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-31-january-benchmark/2" class="pright">Page 2 &#8211; 3DMark06,3DMark11,Cinebench and Unigine</a></p>
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<option selected="selected" value="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-31-january-benchmark">Page 1 &#8211; Introduction</option>
<option value="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-31-january-benchmark/2">Page 2 &#8211; 3DMark06,3DMark11,Cinebench and Unigine</option>
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<option value="http://benchmark3d.com/amd-catalyst-12-3-rc-8-95-31-january-benchmark/4">Page 4 &#8211; Conclusion</option>
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</div>
<p></p>
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		</item>
		<item>
		<title>Catalyst Application Profiles 12.1 CAP 2</title>
		<link>http://benchmark3d.com/catalyst-application-profiles-12-1-cap-2</link>
		<comments>http://benchmark3d.com/catalyst-application-profiles-12-1-cap-2#comments</comments>
		<pubDate>Thu, 09 Feb 2012 22:31:59 +0000</pubDate>
		<dc:creator>BenchmarK3D</dc:creator>
				<category><![CDATA[Drivers]]></category>

		<guid isPermaLink="false">http://benchmark3d.com/?p=6775</guid>
		<description><![CDATA[Description: This release of AMD Catalyst™ delivers support for the latest AMD CrossFireX™ profiles in a separate executable file ensuring users have access to the absolute latest set of profiles installed on their PC. Download Link Catalyst Application Profiles 12.1 CAP 2 New profiles added to this release: Star Wars: The old republic :  Improves [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Description:</strong><br />
This release of AMD Catalyst™ delivers support for the latest AMD CrossFireX™ profiles in a separate executable file ensuring users have access to the absolute latest set of profiles installed on their PC.</p>
<div class="center">
<h3>Download Link</h3>
<p><a href="http://download.benchmark3d.com/AMD/Catalyst/12.1/amd_catalyst_12.1_cap2.exe" title="Catalyst Application Profiles 12.1 CAP 2" class="dlink">Catalyst Application Profiles 12.1 CAP 2</a></div>
<p>New profiles added to this release:</p>
<ul>
<li>Star Wars: The old republic :  Improves CrossFire performance and resolves flickering seen on Map</li>
<li>Unigine Tropics – Resolves flashing shadow reflections with CrossFire enabled</li>
<li>Wargame: European Escalation:  Improves CrossFire performance</li>
</ul>
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	</channel>
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