Catalyst Application Profiles (Single GPU) Benchmark

Catalyst Application Profiles Benchmark

Many of you requested this article a long time ago and here it is. You may have noticed the previous article at which I failed hard by doing a compromise that shouldn’t have been made. This time I’m doing it the long and correct way.

In order to test Catalyst Application Profiles one needs to take into account some considerations that shouldn’t be ignored. The most important thing is the driver and not the actual CAP. Because CAPs are always included in the next driver release (official releases) you need to use a driver that doesn’t have any profiles included for the respective game you’re testing. Each time you change the game/test you need to change the driver, it’s that easy.

Here’s a example: If you want to test F1 2011 with and without CAPs, first you must use a Catalyst driver that has no profiles for this game, in F1 2011′s case that driver would be anything prior to November 2011 (before 11.9). The first CAP released that had a profile for F1 2011 was Catalyst Application Profiles 11.8 CAP 3, this profile is not included in any Catalyst driver prior to 11.9 but will be included in all Catalyst drivers after it.

The methodology is rather simple but not straight forward. I used 6 drivers to carry all the tests and the CAP I used was 12.7 Beta CAP 1 v2.0.4560.34681.

As you may now, almost all CAPs are targeted at Crossfire systems, by improving GPU Scaling or by enabling or disabling Crossfire altogether. But every now and then we see a profile that will improve performance even for single GPUs systems. Here’s a few examples of changes:

  • Saints Row 3: Also provides Single GPU and CrossFireX performance improvements when running in lower resolution configurations.
  • F1 2011: Improves performance on Single GPU configurations.
  • Max Payne 3 (DirectX11 version): Improves Single GPU and CrossFire performance.
  • Sniper Elite 2: Improves performance for Single GPU configurations.

There are a lot of CAPs that should “improve Single GPU performance”. That’s what I’m about to test, do CAPs really improve performance for Single GPUs?

But before that let’s see what are in fact Catalyst Application Profiles. Well, CAPs are driver level profiles (much like user profiles, the ones you create for individual games in Catalyst Control Center) that activate when a specific game is ran. These profiles have complete control over CCC’s settings and cannot be overridden by a user profile. Most times, profiles only change internal driver settings (sort of say) but sometimes they can disable or lock specific settings like Anti Aliasing, CrossFire etc.

Tests and Settings

  • 1. Battlefield 311.8 WHQL – Ultra Preset – 1680×1050 – 4xMSAA – 16xAF – Multiplayer @ Strike at Karkand (32p map, Large Conquest) – 3 Runs x 60s.
  • 2. Crysis 2 1.911.2 WHQLusing Adrenaline Benchmark Tool – Extreme Preset – 1680×1050 – 4xAA – Hi-Res Textures – Central Park – 3 Runs.
  • 3. F1 201111.8 WHQL – Ultra Preset – 1680×1050 – 8xMSAA – 3 Runs.
  • 4. Max Payne 312.3 WHQL – Maxed Out Settings (Texture Quality = High, Tessellation = Normal) – 4xMSAA (DirectX 11) – 0xAA (DirectX 9 & 10) – 3 runs x 60s.
  • 5. Red Orchestra 2 Heroes Of Stalingrad11.8 WHQL – Ultra Settings – 1680×1050 – Hardware Physics = OFF – FXAA High- 3 runs x 60s.
  • 6. Saints Row 311.10 WHQL – Ultra Settings – 1680×1050 – 8xMSAA – 3 runs x 60s.
  • 7. Elder Scrolls V: Skyrim11.10 WHQLv1.5 – Ultra Preset – 1680×1050 – 8xAA – 16xAF – Tested in the area East of Rorikstead – 3 Runs x 60s.
  • 8. Sniper Elite 212.3 WHQL – Ultra Settings – 1680×1050 – 3 runs x 60s.
  • 9. Syndicate11.12 WHQL – Maxed Out Settings – 1680×1050 – 3 runs x 60s.
  • 10. Witcher Enhnaced Edition11.5 WHQL – Ultra Settings (UberSampling Disabled, LOD = Far) – 1680×1050 – 3 runs x 60s.
Test System Specifications
Test Hardware | Catalyst Application Profiles (CAPs) Benchmark
Processor

Intel Core i5-2500K (Sandy Bridge)

4.5 GHz, 6 MB L3 Cache, power-saving settings disabled, Turbo Boost disabled.

Motherboard MSI P67-C43-B3, Intel P67 Chipset
Memory 2 x 2 GB DDR3 1600MHZ
Hard Drives

WD 500 GB SATA III (OS)

Samsung 750 GB Sata II (Game)

Graphics Card Sapphire HD6950 1 GB
Power Supply Corsair TX 650 W
System Software And Drivers
Operating System Windows 7 x64 SP1
Driver Catalyst Application Profiles 12.7 Beta CAP 1

Table of Contents:

Page 1 – Introduction
Page 2 – Performance / Image Quality Tests
Page 3 – Conclusion


Page 2 – Performance / Image Quality Tests

  • Rambone

    Your links to page 2 and 3 are wrong, they just pop you back to the home page. I manually typed in the pages and do not think it was a waste of your time but obviously very time consuming. thanks for the hard work.

    • http://benchmark3d.com Johnny 3D

      Thanks, just fixed them and redid the whole article + methodology.

  • Xemnashart

    I think this is stupid question….
    What is the the different between catalyst app profile and amd catalyst control ?
    Sorry I’m newbie…..

    • http://benchmark3d.com Johnny 3D

      In a way, AMD’s profile for a game tells the driver how to “work” for that specific game while the user profile can only force certain settings like AA, Vsync, AF etc.

  • Xemnashart

    does this CAP compatible with HD 6290 and 8.97 april 18 catalyst ? Thanks

    • http://benchmark3d.com Johnny 3D

      All Catalyst drivers since 10.2 are compatible with all CAPs, you don’t really need to install the latest CAP as for instance Catalyst 12.5 has all the profiles prior (and including) to CAP 12.4 or 12.6 has CAP 12.5 included, hope this makes sense.

  • Progeny

    Caps don’t come with ccc driver packages do they?

    • http://benchmark3d.com Johnny 3D

      No but CCC driver packages come with CAPs.

  • Xemnashart

    So should I install this cap with 8.97 april 18 catalyst ?

    • http://benchmark3d.com Johnny 3D

      You can always install the latest CAP with any Catalyst driver above 10.2, you can’t go wrong doing this…

  • William

    Nice work!!!

  • Xemnashart

    So how to install this cap ? Just like installing drivers and using driver sweeper ? Or just by clicking the installer ? Thanks….
    And what do you mean with “you need to use a driver that doesn’t have any profiles included for the respective game” ?

    • http://benchmark3d.com Johnny 3D

      To install any CAPs you simply run the installer, you don’t need to run driver sweeper to uninstall them, simply use the uninstall shortcut from the Add/Remove Programs.

      I think I explained how the methodology pretty clearly. To test a certain profile for a game you need to test first without that profile and then with that profile. Because CAPs released this month will be included in the Catalyst driver from next month, you need to find a driver that doesn’t have a profile for that respective game.

  • Xemnashart

    Oh I see…. Ok thx for the answer…. It helps me a lot…. I think I’ll download and try this cap on 8.97 april 18 driver

  • Nandiman

    Amazing testing wizardry, been wondering these things about the caps all along, now the mystery is solved. Thank you very much. Awesome work, as always.

  • GGuts

    Hello there.

    Just wanted to add that maybe better performance does not necessarily equal more frames per second. The CAP may fix a graphical glitch or disable a driver feature due to incompatibility… or something similar.

    I just read about the performance improvements of the Xtreme-G optimzed drivers and then remembered how I used the so-called Omega Drivers with my old notebook several years ago.
    In those days they somehow gave me consistently more fps in most games.

    Just wondering how todays optimized drivers compare to the WHQLs and Betas.
    Wouldn’t it be quite interesting to see that in a benchmark? Apparantly they have released a 12.7 Xtreme-G version just days ago: http://www.tweakforce.com

    Not sure if any of those other names, that come to mind, are still in business… NGO, DNA, Omega…

    • http://benchmark3d.com Johnny 3D

      Things like bugs, glitches, graphics are very hard to quantify that’s why I focus more on performance, raw FPS.

      The objective of this article was to prove that CAPs affect single GPUs configurations, that’s all.

      I think those sites should run their own benchmarks for their own optimized drivers. I had only problems with Omega drivers back in the day…

      • GGuts

        Good to know indeed. No more blind installing on superstition ;)

        The Omega drivers did let me play games which I otherwise could not have with ATI’s drivers at that time and gave me more FPS .
        One thing I remember though is that my notebook’s GPU used to get a little hotter with Omega.

        On a side note:
        Never going to understand AMD’s and some games publishers policies. Besides confusing driver version numbers etc. games like UFO (release date: October 2012) and some games I never heard of were mentioned in the application profiles list of 12.7 CAP 1 while other popular games have to wait for improvements months after release.
        And what the heck is THIS (apparently the “application profile tracking list”): http://www2.ati.com/relnotes/catalyst_application_profiles_tracking_list.pdf

        It seems to become a common practice or understanding between publishers/developers and AMD/Nvidia that at least the first month is something like a public open beta (omega) testing phase.
        Seems to me, depending on the respective sales figures and the number of “bumps” in the forum’s bug report threads they decide if some glitch or memory leak has to be fixed soon, later or never.
        Console ports come with a high probability of never getting any noteworthy improvements and one always experiences the same sloppiness and stupid design decisions, e.g. fixed framerate caps, important options only hidden in .ini files, strange frame dependant mouse acceleration issues (Skyrim, Prototype 2, …), and what not.

        Even after several months you can experience game breaking bugs (recently Skyrim) and will have to go through an extensive google hunt for help with the fiddling. Prototypes and Skyrims choppiness can be cured with a frame limiter software, but in return if you can’t use Nvidia’s driver-internal limiter (Catalyst has none) in Skyrim you will experience delayed actions, it is a fascinating unfixable glitch of a kind I have never encountered. It seems if the frames go above the limit of 60 fps physics may go on a rampage, if below then you ll get delayed summons/arrows/textures with VSync off (or on?) etc.
        http://forums.nexusmods.com/index.php?/topic/505987-fps-limiter-causing-delayed-actions/

        And any MSAA setting besides “disabled” will not even let me launch the game. (This is a known bug it seems…)

        Sorry for my ranting…even if no one reads this I needed to write this down somewhere ;)

        • Igor Precep

          ^^^ Someone does read this… ;) Chill out man, those things with drivers for hardware in our rigs is something we have to deal with, that separate us from stupid console-only gamers and keeps our brain cells alive. But we must admit that with sites like Benchmark3D.com choosing a right driver (and setup for that driver) is way much easier. Before I’ve found Benchmark3D.com I used to spend about 20 to 30 hours a month just to test new WHQL/Betal/Leaked/Modded drivers for my Radeon cards. After Benchmark3D.com “discovery” I spend about 5 to max 10 hours a month for testing a new drivers. Rest of that “testing time” is a gift from B3D and I’m grateful to this site for that spare time I have now… :)

          • GGuts

            You speak the truth, my geek fellow. ;)
            Just had one of those moods, you know…
            Btw im still with 8.951.1 05 March cause is the second-best driver for Battlefield 3 and one the best allrounders.

            And yes, in a weird way, I am grateful for having to solve those problems.
            Consoles are just too convenient. As strange as it sounds. ^^ I am happy not to be part of the target audience, not walking the easy path (… to the dark side ;) ).
            Always have to tinker until I am satisfied. Most of the time I play a game for about as long as it takes me to figure out the mechanics plus a few hours of giving myself a pat on the back. ;)
            That is what I like about League of Legends btw. You are never really done tinkering with all those heroes, runes and masteries.

            And I am double grateful for Benchmark3D because Johnny3D uses the exact same card as me.
            I would be triple grateful though if he would discover a driver worth considering.
            I do not need more performance in games which I can play with 50 frames or more (like Dirt 3 or Skyrim). The taxing ones count. That is BF3 for me, (never played Metro or Crysis 3) maybe Shogun 2 and Anno 2070(which is not benchmarked here).

            And:
            I am chilling out riiiight noooow… :)

  • Desbo

    Thanks very much for doing this!
    I’ve always wondered if there was a difference with a single GPU, and this article sums it up nicely. Nice GIF work btw!

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