A lot of visitors suggested I should benchmark Battlefield Bad Company 2 and since no games are being released at this time I thought I should do it.
As a note Bad Company 2 doesn’t work in Windows XP x64. It starts but when you start a new game it loads for ever. Because Windows XP x64 is built on Windows Server 2003 x64 the game doesn’t work. So I’m excluding XP x64 from the benchmark but I’m adding Windows 8, on which the game runs with no issues.
In the first part of this benchmark I will be testing Windows XP x32, Windows 7 x32 / x64 and Windows 8 x32/x64 in Direct X 9 to see which one performs best or who performs worst…
|Test Hardware | Battlefield Bad Company 2|
Intel Core i5-2500K (Sandy Bridge)
3.3 GHz, 6 MB L3 Cache, power-saving settings disabled, Turbo Boost disabled.
|Motherboard||MSI P67-C43-B3, Intel P67 Chipset|
|Memory||2 x 2 GB DDR3 1600MHZ|
|Hard Drive||WD 500 GB SATA III|
|Graphics Card||Sapphire HD6950 1 GB|
|Power Supply||Corsair TX 650 W|
|System Software And Drivers|
Windows XP SP3 x32
Windows 7 SP1 x32
Windows 7 SP1 x64
Windows 8 x32 build 7955
Windows 8 x64 build 7959
|DirectX||DirectX 9 | Direct X 11|
|Graphics Driver||AMD Catalyst 11.5 WHQL|
As you can see all operating systems perform 99,5% the same, a truly remarkable thing is that Windows 8 outperforms Windows XP and Windows 7 with it’s x32 version but on the other hand the x64 version of Windows 8 is lagging behind the competition but with only a few frames.
In a previous benchmark we saw Windows 8 x64 producing 40% less frames than the other operating systems and now, with Bad Company 2 the same OS is almost equal to Windows XP and Windows 7.
In the second part of this benchmark I will test Bad Company 2 with 1, 2, 3 and 4 cores to see how much processing power it needs. Continue to next page to see the results